Venusaur
Gold

By spreading the broad petals of its flower and catching the sun's rays, it fills its body with power.

Silver

It is able to con­ vert sunlight into energy. As a result, it is more powerful in the summertime.

Crystal

As it warms it­ self and absorbs the sunlight, its flower petals release a pleasant fragrance.

Evolution Chain

bulbasaur
Bulbasaur
Level 16
ivysaur
Ivysaur
Level 32
venusaur
Venusaur

Pokédex & Training Data

Classification Seed Pokémon
Height 2.0 m (6'07")
Weight 100.0 kg (220.5 lbs)
Abilities N/A in Gen II
EV Yield +2 Sp. Atk
+1 Sp. Def
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Monster, Plant

Pokédex Numbers

Kanto (R/B/Y) #003
Johto (G/S/C) #228
Johto (HG/SS) #233
Kalos (Central) #082
National #003
Isle of Armor #070
Blueberry #166

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
4 Growl
— 100% 40 Lowers the target’s Attack by one stage.
7 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
10 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
15 Poison Powder
— 75% 35 Poisons the target.
15 Sleep Powder
— 75% 15 Puts the target to sleep.
22 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
29 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
41 Growth
— — 20 Raises the user’s Attack and Special Attack by one stage.
53 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
65 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
4 Growl
— 100% 40 Lowers the target’s Attack by one stage.
7 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
10 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
15 Poison Powder
— 75% 35 Poisons the target.
15 Sleep Powder
— 75% 15 Puts the target to sleep.
22 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
29 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
41 Growth
— — 20 Raises the user’s Attack and Special Attack by one stage.
53 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
65 Solar Beam
120 100% 10 Requires a turn to charge before attacking.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM05 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM05 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM12 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM20 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM35 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM40 Defense Curl
— — 40 Raises user’s Defense by one stage.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM49 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Base Stats

Hp 80
Attack 82
Defense 83
Sp. Atk 100
Sp. Def 100
Speed 80
Total 525

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.25x
0.5x
2x
0.5x
2x
2x
0.5x