
Ruby/Sapphire
There is a large flower on VENUSAUR’s back. The flower is said to take on vivid colors if it gets plenty of nutrition and sunlight. The flower’s aroma soothes the emotions of people.
Emerald
VENUSAUR’s flower is said to take on vivid colors if it gets plenty of nutrition and sunlight. The flower’s aroma soothes the emotions of people.
Firered
A bewitching aroma wafts from its flower. The fragrance becalms those engaged in a battle.
Leafgreen
Its plant blooms when it is absorbing solar energy. It stays on the move to seek sunlight.
Pokédex Data
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
7 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
10 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
15 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
22 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
29 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
41 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
53 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
65 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
7 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
10 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
15 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
22 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
29 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
41 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
53 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
65 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
7 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
10 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
15 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
22 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
29 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
41 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
53 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
65 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Frenzy Plant | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
Base Stats
Hp
80
Attack
82
Defense
83
Sp. Atk
100
Sp. Def
100
Speed
80
Total
525
Type Defenses
(vs. Gen 6+ rules)