Venusaur
Sword

Its plant blooms when it is absorbing solar energy. It stays on the move to seek sunlight.

Evolution Chain

bulbasaur
Bulbasaur
Level 16
ivysaur
Ivysaur
Level 32
venusaur
Venusaur

Pokédex Data

Classification Seed Pokémon
Height 2.0 m (6'07")
Weight 100.0 kg (220.5 lbs)
Abilities

Training

EV Yield +2 Sp. Atk
+1 Sp. Def
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Monster, Plant

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Growth
20 Raises the user's Attack and Special Attack by one stage.
1 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
1 Petal Blizzard
90 100% 15 Inflicts regular damage.
9 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
12 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
15 Poison Powder
75% 35 Poisons the target.
15 Sleep Powder
75% 15 Puts the target to sleep.
20 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
25 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
30 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
37 Synthesis
5 Heals the user by half its max HP. Affected by weather.
44 Worry Seed
100% 10 Changes the target's ability to Insomnia.
51 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
58 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Growth
20 Raises the user's Attack and Special Attack by one stage.
1 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
1 Petal Blizzard
90 100% 15 Inflicts regular damage.
9 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
12 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
15 Poison Powder
75% 35 Poisons the target.
15 Sleep Powder
75% 15 Puts the target to sleep.
20 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
25 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
30 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
37 Synthesis
5 Heals the user by half its max HP. Affected by weather.
44 Worry Seed
100% 10 Changes the target's ability to Insomnia.
51 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
58 Solar Beam
120 100% 10 Requires a turn to charge before attacking.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM10 Magical Leaf
60 20 Never misses.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM17 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM19 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM29 Charm
100% 20 Lowers the target's Attack by two stages.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM41 Helping Hand
20 Ally's next move inflicts half more damage.
TM46 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM50 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM74 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM81 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM88 Grassy Terrain
10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
TM94 False Swipe
40 100% 40 Cannot lower the target's HP below 1.
TM98 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
TR00 Swords Dance
20 Raises the user's Attack by two stages.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR10 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TR17 Amnesia
20 Raises the user's Special Defense by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR24 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR59 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TR65 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR67 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR71 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TR72 Power Whip
120 85% 10 Inflicts regular damage with no additional effect.
TR77 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TR85 Work Up
30 Raises the user's Attack and Special Attack by one stage each.
BD/SP
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
HM08 Rock Climb
90 85% 20 Has a 20% chance to confuse the target.
TM10 Work Up
30 Raises the user's Attack and Special Attack by one stage each.
TM83 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Frenzy Plant
150 90% 5 User foregoes its next turn to recharge.
Grass Pledge
80 100% 10 With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.
Terrain Pulse
50 100% 10 Inflicts regular damage with no additional effect.
BD/SP
Name Class Power Acc. PP Effect
Frenzy Plant
150 90% 5 User foregoes its next turn to recharge.

Base Stats

Hp 80
Attack 82
Defense 83
Sp. Atk 100
Sp. Def 100
Speed 80
Total 525

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.25x
0.5x
2x
0.5x
2x
2x
0.5x

Gigantamax Venusaur

Gigantamax Venusaur

In battle, this Pokémon swings around its two thick vines. If these vines slammed into a 10-story building, they could easily topple it.