Poliwag
Ruby/Sapphire

POLIWAG has a very thin skin. It is possible to see the POKéMON’s spiral innards right through the skin. Despite its thinness, however, the skin is also very flexible. Even sharp fangs bounce right off it.

Emerald

It is possible to see this POKéMON’s spiral innards right through its thin skin. However, the skin is also very flexible. Even sharp fangs bounce right off it.

Firered

Its slick black skin is thin and damp. A part of its internal organs can be seen through the skin as a spiral pattern.

Leafgreen

Its newly grown legs prevent it from walking well. It appears to prefer swimming over walking.

Evolution Chain

poliwag
Poliwag
Level 25
poliwhirl
Poliwhirl
🔄
Trade
+
kings-rock kings rock
politoed
Politoed

Pokédex & Training Data

Classification Tadpole Pokémon
Height 0.6 m (1'12")
Weight 12.4 kg (27.3 lbs)
Abilities
EV Yield +1 speed
Catch Rate 255
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Water1

Pokédex Numbers

Kanto (R/B/Y) #060
Johto (G/S/C) #072
Johto (HG/SS) #072
Kalos (Mountain) #033
Alola (S/M) #149
Alola (US/UM) #182
National #060
Isle of Armor #142
Kitakami #039

Game Locations

Berry Forest Area
Cape Brink Area
Cerulean Cave 1f
Cerulean Cave B1f
Four Island Area
Fuchsia City Area
Icefall Cave Entrance
Kanto Route 22 Area
Kanto Route 23 Area
Kanto Route 25 Area
Kanto Route 6 Area
Kanto Safari Zone Area 1 East
Kanto Safari Zone Area 2 North
Kanto Safari Zone Area 3 West
Kanto Safari Zone Middle
Ruin Valley Area
Viridian City Area

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Bubble
40 100% 30 Has a 10% chance to lower the target’s Speed by one stage.
7 Hypnosis
— 60% 20 Puts the target to sleep.
13 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
19 Double Slap
15 85% 10 Hits 2-5 times in one turn.
25 Rain Dance
— — 5 Changes the weather to rain for five turns.
31 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
37 Belly Drum
— — 10 User pays half its max HP to max out its Attack.
43 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Bubble
40 100% 30 Has a 10% chance to lower the target’s Speed by one stage.
7 Hypnosis
— 60% 20 Puts the target to sleep.
13 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
19 Double Slap
15 85% 10 Hits 2-5 times in one turn.
25 Rain Dance
— — 5 Changes the weather to rain for five turns.
31 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
37 Belly Drum
— — 10 User pays half its max HP to max out its Attack.
43 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Bubble
40 100% 30 Has a 10% chance to lower the target’s Speed by one stage.
7 Hypnosis
— 60% 20 Puts the target to sleep.
13 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
19 Double Slap
15 85% 10 Hits 2-5 times in one turn.
25 Rain Dance
— — 5 Changes the weather to rain for five turns.
31 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
37 Belly Drum
— — 10 User pays half its max HP to max out its Attack.
43 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
HM08 Dive
80 100% 10 User dives underwater, dodging all attacks, and hits next turn.
TM03 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Defense Curl
— — 40 Raises user’s Defense by one stage.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Mimic
— — 10 Copies the target’s last used move.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
— — 10 Copies the target’s last used move.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
Haze
— — 30 Resets all Pokémon’s stats, accuracy, and evasion.
Ice Ball
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Mind Reader
— — 5 Ensures that the user’s next move will hit the target.
Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
Splash
— — 40 Does nothing.
Water Sport
— — 15 Halves all Fire-type damage.

Base Stats

Hp 40
Attack 50
Defense 40
Sp. Atk 40
Sp. Def 40
Speed 90
Total 300

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x