Poliwag
Ruby/Sapphire

POLIWAG has a very thin skin. It is possible to see the POKéMON’s spiral innards right through the skin. Despite its thinness, however, the skin is also very flexible. Even sharp fangs bounce right off it.

Emerald

It is possible to see this POKéMON’s spiral innards right through its thin skin. However, the skin is also very flexible. Even sharp fangs bounce right off it.

Firered

Its slick black skin is thin and damp. A part of its internal organs can be seen through the skin as a spiral pattern.

Leafgreen

Its newly grown legs prevent it from walking well. It appears to prefer swimming over walking.

Evolution Chain

poliwag
Poliwag
Level 25
poliwhirl
Poliwhirl
water-stone water stone
poliwrath
Poliwrath
🔄
Trade
holding kings rock
politoed
Politoed

Pokédex Data

Classification Tadpole Pokémon
Height 0.6 m (1'12")
Weight 12.4 kg (27.3 lbs)
Abilities

Game Locations

  • Berry Forest Area
  • Cape Brink Area
  • Cerulean Cave 1f
  • Cerulean Cave B1f
  • Four Island Area
  • Fuchsia City Area
  • Icefall Cave Entrance
  • Kanto Route 22 Area
  • Kanto Route 23 Area
  • Kanto Route 25 Area
  • Kanto Route 6 Area
  • Kanto Safari Zone Area 1 East
  • Kanto Safari Zone Area 2 North
  • Kanto Safari Zone Area 3 West
  • Kanto Safari Zone Middle
  • Ruin Valley Area
  • Viridian City Area

Training

EV Yield +1 speed
Catch Rate 255
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Water1

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Bubble
40 100% 30 Has a 10% chance to lower the target's Speed by one stage.
7 Hypnosis
60% 20 Puts the target to sleep.
13 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
19 Double Slap
15 85% 10 Hits 2-5 times in one turn.
25 Rain Dance
5 Changes the weather to rain for five turns.
31 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
37 Belly Drum
10 User pays half its max HP to max out its Attack.
43 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Bubble
40 100% 30 Has a 10% chance to lower the target's Speed by one stage.
7 Hypnosis
60% 20 Puts the target to sleep.
13 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
19 Double Slap
15 85% 10 Hits 2-5 times in one turn.
25 Rain Dance
5 Changes the weather to rain for five turns.
31 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
37 Belly Drum
10 User pays half its max HP to max out its Attack.
43 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Bubble
40 100% 30 Has a 10% chance to lower the target's Speed by one stage.
7 Hypnosis
60% 20 Puts the target to sleep.
13 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
19 Double Slap
15 85% 10 Hits 2-5 times in one turn.
25 Rain Dance
5 Changes the weather to rain for five turns.
31 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
37 Belly Drum
10 User pays half its max HP to max out its Attack.
43 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
HM08 Dive
80 100% 10 User dives underwater, dodging all attacks, and hits next turn.
TM03 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Defense Curl
40 Raises user's Defense by one stage.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Mimic
10 Copies the target's last used move.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
10 Copies the target's last used move.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Bubble Beam
65 100% 20 Has a 10% chance to lower the target's Speed by one stage.
Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
Ice Ball
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Mind Reader
5 Ensures that the user's next move will hit the target.
Mist
30 Protects the user's stats from being changed by enemy moves.
Splash
40 Does nothing.
Water Sport
15 Halves all Fire-type damage.

Base Stats

Hp 40
Attack 50
Defense 40
Sp. Atk 40
Sp. Def 40
Speed 90
Total 300

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x