
Ruby/Sapphire
OCTILLERY grabs onto its foe using its tentacles. This POKéMON tries to immobilize it before delivering the finishing blow. If the foe turns out to be too strong, OCTILLERY spews ink to escape.
Emerald
It ensnares its foe with its suction- cupped tentacles before delivering the finishing blow. If the foe turns out to be too strong, it spews ink to escape.
Firered
It instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fellow OCTILLERY.
Leafgreen
It traps enemies with its suction-cupped tentacles, then smashes them with its rock-hard head.
Pokédex Data
Classification
Jet Pokémon
Height
0.9 m (2'11")
Weight
28.5 kg (62.8 lbs)
Abilities
Game Locations
- Hoenn Safari Zone Expansion South
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
11 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
22 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
22 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
22 | Aurora Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Attack by one stage. | |
25 | Octazooka | 65 | 85% | 10 | Has a 50% chance to lower the target's accuracy by one stage. | |
38 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
54 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
70 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
11 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
22 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
22 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
22 | Aurora Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Attack by one stage. | |
25 | Octazooka | 65 | 85% | 10 | Has a 50% chance to lower the target's accuracy by one stage. | |
38 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
54 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
70 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
11 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
22 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
22 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
22 | Aurora Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Attack by one stage. | |
25 | Octazooka | 65 | 85% | 10 | Has a 50% chance to lower the target's accuracy by one stage. | |
38 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
54 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
70 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
HM08 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
TM03 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Swift | 60 | — | 20 | Never misses. | |
Thunder Wave | — | 90% | 20 | Paralyzes the target. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Thunder Wave | — | 90% | 20 | Paralyzes the target. |
Base Stats
Hp
75
Attack
105
Defense
75
Sp. Atk
105
Sp. Def
75
Speed
45
Total
480
Type Defenses
(vs. Gen 6+ rules)