Remoraid
Ruby/Sapphire

REMORAID sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this POKéMON travels downstream from rivers.

Emerald

A REMORAID uses its abdominal muscles to forcefully expel swallowed water, then shoot down flying prey. When evolution approaches, it travels down rivers.

Firered

Using its dorsal fin as a suction pad, it clings to a MANTINE’s underside to scavenge for leftovers.

Leafgreen

It has superb accuracy. The water it shoots out can strike even moving prey from more than 100 yards.

Evolution Chain

remoraid
Remoraid
Level 25
octillery
Octillery

Pokédex Data

Classification Jet Pokémon
Height 0.6 m (1'12")
Weight 12.0 kg (26.5 lbs)
Abilities

Game Locations

  • Five Isle Meadow Area
  • Green Path Area
  • Hoenn Safari Zone Expansion South
  • Memorial Pillar Area
  • Outcast Island Area
  • Resort Gorgeous Area
  • Tanoby Ruins Area
  • Trainer Tower Area
  • Water Labyrinth Area
  • Water Path Area

Training

EV Yield +1 Sp. Atk
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Water1, Water2

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
11 Lock On
5 Ensures that the user's next move will hit the target.
22 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
22 Bubble Beam
65 100% 20 Has a 10% chance to lower the target's Speed by one stage.
22 Aurora Beam
65 100% 20 Has a 10% chance to lower the target's Attack by one stage.
33 Focus Energy
30 Increases the user's chance to score a critical hit.
44 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
55 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
11 Lock On
5 Ensures that the user's next move will hit the target.
22 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
22 Bubble Beam
65 100% 20 Has a 10% chance to lower the target's Speed by one stage.
22 Aurora Beam
65 100% 20 Has a 10% chance to lower the target's Attack by one stage.
33 Focus Energy
30 Increases the user's chance to score a critical hit.
44 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
55 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
11 Lock On
5 Ensures that the user's next move will hit the target.
22 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
22 Bubble Beam
65 100% 20 Has a 10% chance to lower the target's Speed by one stage.
22 Aurora Beam
65 100% 20 Has a 10% chance to lower the target's Attack by one stage.
33 Focus Energy
30 Increases the user's chance to score a critical hit.
44 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
55 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
HM08 Dive
80 100% 10 User dives underwater, dodging all attacks, and hits next turn.
TM03 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Defense Curl
40 Raises user's Defense by one stage.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Mimic
10 Copies the target's last used move.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
Swift
60 20 Never misses.
Thunder Wave
90% 20 Paralyzes the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
10 Copies the target's last used move.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thunder Wave
90% 20 Paralyzes the target.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Aurora Beam
65 100% 20 Has a 10% chance to lower the target's Attack by one stage.
Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
Octazooka
65 85% 10 Has a 50% chance to lower the target's accuracy by one stage.
Rock Blast
25 90% 10 Hits 2-5 times in one turn.
Screech
85% 40 Lowers the target's Defense by two stages.
Supersonic
55% 20 Confuses the target.
Thunder Wave
90% 20 Paralyzes the target.

Base Stats

Hp 35
Attack 65
Defense 35
Sp. Atk 65
Sp. Def 35
Speed 65
Total 300

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x