
Gold
It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
Silver
If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
Crystal
The only time it can use its psy chic power is when its sleeping brain cells happen to wake.
Pokédex Data
Classification
Duck Pokémon
Height
0.8 m (2'07")
Weight
19.6 kg (43.2 lbs)
Abilities
N/A in Gen II
Game Locations
- Ilex Forest Area
- Johto Route 35 Area
- Kanto Route 6 Area
- National Park Area
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
5 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
10 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
16 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
23 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
31 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
40 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
50 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
5 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
10 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
16 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
23 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
31 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
40 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
50 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
HM06 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM01 Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
TM02 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM08 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM09 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM16 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM39 Swift | 60 | — | 20 | Never misses. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Crystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. |
Egg Moves
Gold/Silver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
Future Sight | 120 | 100% | 10 | Hits the target two turns later. | |
Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
Crystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Cross Chop | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
Future Sight | 120 | 100% | 10 | Hits the target two turns later. | |
Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
Base Stats
Hp
50
Attack
52
Defense
48
Sp. Atk
65
Sp. Def
50
Speed
55
Total
320
Type Defenses
(vs. Gen 6+ rules)