Persian
Gold

Many adore it for its sophisticated air. However, it will lash out and scratch for little reason.

Silver

Its lithe muscles allow it to walk without making a sound. It attacks in an instant.

Crystal

Behind its lithe, elegant appearance lies a barbaric side. It will tear apart its prey on a mere whim.

Evolution Chain

meowth
Meowth
Level 28
persian
Persian

Pokédex Data

Classification Classy Cat Pokémon
Height 1.0 m (3'03")
Weight 32.0 kg (70.5 lbs)
Abilities N/A in Gen II

Held Items

None in this generation.

Game Locations

  • Kanto Route 7 Area

Training

EV Yield +2 speed
Catch Rate 90
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Bite
60 100% 25 Has a 30% chance to make the target flinch.
1 Growl
100% 40 Lowers the target's Attack by one stage.
11 Bite
60 100% 25 Has a 30% chance to make the target flinch.
20 Pay Day
40 100% 20 Scatters money on the ground worth five times the user's level.
29 Feint Attack
60 20 Never misses.
38 Screech
85% 40 Lowers the target's Defense by two stages.
46 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
53 Slash
70 100% 20 Has an increased chance for a critical hit.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Bite
60 100% 25 Has a 30% chance to make the target flinch.
1 Growl
100% 40 Lowers the target's Attack by one stage.
11 Bite
60 100% 25 Has a 30% chance to make the target flinch.
20 Pay Day
40 100% 20 Scatters money on the ground worth five times the user's level.
29 Feint Attack
60 20 Never misses.
38 Screech
85% 40 Lowers the target's Defense by two stages.
46 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
53 Slash
70 100% 20 Has an increased chance for a critical hit.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM05 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.
TM09 Psych Up
10 Discards the user's stat changes and copies the target's.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM16 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM39 Swift
60 20 Never misses.
TM40 Defense Curl
40 Raises user's Defense by one stage.
TM42 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM43 Detect
5 Prevents any moves from hitting the user this turn.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM50 Nightmare
100% 15 Target loses 1/4 its max HP every turn as long as it's asleep.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.

Base Stats

Hp 65
Attack 70
Defense 60
Sp. Atk 65
Sp. Def 65
Speed 115
Total 440

Type Defenses

(vs. Gen 6+ rules)

2x
0x