Red/Blue
While lulling its enemies with its vacant look, this wily POKéMON will use psychokinetic powers.
Yellow
Always tormented by headaches. It uses psychic powers, but it is not known if it intends to do so.
Pokédex & Training Data
Classification
Duck Pokémon
Height
0.8 m (2'07")
Weight
19.6 kg (43.2 lbs)
Abilities
N/A in Gen I
EV Yield
+1 Sp. Atk
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Pokédex Numbers
Kanto (R/B/Y)
#054
Johto (G/S/C)
#138
Hoenn (R/S/E)
#158
Sinnoh (D/P)
#043
Sinnoh (Plat.)
#043
Johto (HG/SS)
#140
Unova (B2/W2)
#028
Kalos (Central)
#059
Hoenn (OR/AS)
#165
Alola (S/M)
#089
Alola (US/UM)
#107
Hisui
#068
Paldea (S/V)
#055
National
#054
Isle of Armor
#146
Game Locations
Cerulean City Area
Kanto Route 24 Area
Kanto Route 25 Area
Kanto Route 6 Area
Kanto Safari Zone Area 1 East
Kanto Safari Zone Area 2 North
Kanto Safari Zone Area 3 West
Kanto Safari Zone Middle
Seafoam Islands 1f
Seafoam Islands B1f
Seafoam Islands B2f
Seafoam Islands B3f
Seafoam Islands B4f
Learned Moves
Level Up Moves
Red/Blue
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 28 | Tail Whip | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 31 | Disable | — | 100% | 20 | Disables the target’s last used move for 1-8 turns. | |
| 36 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
| 43 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 52 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
Yellow
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 28 | Tail Whip | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 31 | Disable | — | 100% | 20 | Disables the target’s last used move for 1-8 turns. | |
| 36 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
| 43 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 52 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Red/BlueYellow
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM01 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
| TM05 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM08 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM11 Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target’s Speed by one stage. | |
| TM12 Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM16 Pay Day | 40 | 100% | 20 | Scatters money on the ground worth five times the user’s level. | |
| TM17 Submission | 80 | 80% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM18 Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| TM19 Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user’s level. | |
| TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM31 Mimic | — | — | 10 | Copies the target’s last used move. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
| TM39 Swift | 60 | — | 20 | Never misses. | |
| TM40 Skull Bash | 130 | 100% | 10 | Raises the user’s Defense by one stage. User charges for one turn before attacking. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM50 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
50
Attack
52
Defense
48
Sp. Atk
65
Sp. Def
50
Speed
55
Total
320
Type Defenses
(vs. Gen 6+ rules)