
Gold
However hard its victim's hide may be, it punctures with sharp fangs and gorges itself with blood.
Silver
It can drink more than 10 ounces of blood at once. If it has too much, it gets heavy and flies clumsily.
Crystal
When it plunges its fangs into its prey, it instantly draws and gulps down more than ten ounces of blood.
Pokédex Data
Classification
Bat Pokémon
Height
1.6 m (5'03")
Weight
55.0 kg (121.3 lbs)
Abilities
N/A in Gen II
Game Locations
- Dark Cave Blackthorn City Entrance
- Ice Path 1f
- Ice Path B1f
- Ice Path B2f
- Ice Path B3f
- Johto Route 42 Area
- Kanto Route 28 Area
- Kanto Victory Road 1 1f
- Kanto Victory Road 1 2f
- Kanto Victory Road 1 3f
- Mt Mortar 1f
- Mt Mortar B1f
- Mt Mortar Lower Cave
- Mt Mortar Upper Cave
- Mt Silver 1f
- Mt Silver 2f
- Mt Silver Outside
- Mt Silver Top
- Rock Tunnel B1f
- Slowpoke Well B1f
- Tohjo Falls Area
- Union Cave B2f
- Whirl Islands 1f
- Whirl Islands B1f
- Whirl Islands B2f
- Whirl Islands B3f
Training
EV Yield
+2 speed
Catch Rate
90
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Flying
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Supersonic | — | 55% | 20 | Confuses the target. | |
1 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
1 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
6 | Supersonic | — | 55% | 20 | Confuses the target. | |
12 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
19 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
30 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
42 | Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
55 | Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Supersonic | — | 55% | 20 | Confuses the target. | |
1 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
1 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
6 | Supersonic | — | 55% | 20 | Confuses the target. | |
12 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
19 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
30 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
42 | Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
55 | Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM39 Swift | 60 | — | 20 | Never misses. | |
TM43 Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM47 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. |
Base Stats
Hp
75
Attack
80
Defense
70
Sp. Atk
65
Sp. Def
75
Speed
90
Total
455
Type Defenses
(vs. Gen 6+ rules)