Crobat
Gold

It flies so si­ lently through the dark on its four wings that it may not be noticed even when nearby.

Silver

The development of wings on its legs enables it to fly fast but also makes it tough to stop and rest.

Crystal

As a result of its pursuit of faster, yet more silent flight, a new set of wings grew on its hind legs.

Evolution Chain

zubat
Zubat
Level 22
golbat
Golbat
😊
High Friendship
crobat
Crobat

Pokédex Data

Classification Bat Pokémon
Height 1.8 m (5'11")
Weight 75.0 kg (165.3 lbs)
Abilities N/A in Gen II

Training

EV Yield +3 speed
Catch Rate 90
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Flying

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Supersonic
55% 20 Confuses the target.
1 Screech
85% 40 Lowers the target's Defense by two stages.
1 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
6 Supersonic
55% 20 Confuses the target.
12 Bite
60 100% 25 Has a 30% chance to make the target flinch.
19 Confuse Ray
100% 10 Confuses the target.
30 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
42 Mean Look
5 Prevents the target from leaving battle.
55 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Supersonic
55% 20 Confuses the target.
1 Screech
85% 40 Lowers the target's Defense by two stages.
1 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
6 Supersonic
55% 20 Confuses the target.
12 Bite
60 100% 25 Has a 30% chance to make the target flinch.
19 Confuse Ray
100% 10 Confuses the target.
30 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
42 Mean Look
5 Prevents the target from leaving battle.
55 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM39 Swift
60 20 Never misses.
TM43 Detect
5 Prevents any moves from hitting the user this turn.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.

Base Stats

Hp 85
Attack 90
Defense 80
Sp. Atk 70
Sp. Def 80
Speed 130
Total 535

Type Defenses

(vs. Gen 6+ rules)

0.25x
2x
2x
0.25x
0.5x
0x
2x
0.25x
2x
0.5x