Golbat
Sword

It loves to drink other creatures’ blood. It’s said that if it finds others of its kind going hungry, it sometimes shares the blood it’s gathered.

Legends Arceus

It sinks its sharp fangs into other creatures and slurps up their blood. A closer look at the fangs reveals that they are hollow and akin to straws.

Evolution Chain

zubat
Zubat
Level 22
golbat
Golbat
😊
High Friendship
crobat
Crobat

Pokédex Data

Classification Bat Pokémon
Height 1.6 m (5'03")
Weight 55.0 kg (121.3 lbs)
Abilities

Training

EV Yield +2 speed
Catch Rate 90
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Flying

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Supersonic
55% 20 Confuses the target.
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Screech
85% 40 Lowers the target's Defense by two stages.
1 Mean Look
5 Prevents the target from leaving battle.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
15 Poison Fang
50 100% 15 Has a 50% chance to badly poison the target.
20 Quick Guard
15 Prevents any priority moves from hitting friendly Pokémon this turn.
27 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
34 Bite
60 100% 25 Has a 30% chance to make the target flinch.
41 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
48 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
55 Confuse Ray
100% 10 Confuses the target.
62 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
69 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Supersonic
55% 20 Confuses the target.
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Screech
85% 40 Lowers the target's Defense by two stages.
1 Mean Look
5 Prevents the target from leaving battle.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
15 Poison Fang
50 100% 15 Has a 50% chance to badly poison the target.
20 Quick Guard
15 Prevents any priority moves from hitting friendly Pokémon this turn.
27 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
34 Bite
60 100% 25 Has a 30% chance to make the target flinch.
41 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
48 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
55 Confuse Ray
100% 10 Confuses the target.
62 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
69 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
6 Hypnosis
60% 20 Puts the target to sleep.
11 Bite
60 100% 25 Has a 30% chance to make the target flinch.
18 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
25 Cross Poison
70 100% 20 Has an increased chance for a critical hit and a 10% chance to poison the target.
34 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
43 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM06 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM16 Screech
85% 40 Lowers the target's Defense by two stages.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM23 Thief
60 100% 25 Takes the target's item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM30 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM56 U Turn
70 100% 20 User must switch out after attacking.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM58 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
TM74 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM78 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM95 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TR12 Agility
30 Raises the user's Speed by two stages.
TR18 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR32 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TR33 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TR35 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR36 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TR37 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TR66 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TR68 Nasty Plot
20 Raises the user's Special Attack by two stages.
TR69 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TR91 Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
BD/SP
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM05 Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
TM63 Nasty Plot
20 Raises the user's Special Attack by two stages.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 75
Attack 80
Defense 70
Sp. Atk 65
Sp. Def 75
Speed 90
Total 455

Type Defenses

(vs. Gen 6+ rules)

0.25x
2x
2x
0.25x
0.5x
0x
2x
0.25x
2x
0.5x