
Gold
Its milk is packed with nutrition, making it the ultimate beverage for the sick or weary.
Silver
If it has just had a baby, the milk it produces con tains much more nutrition than usual.
Crystal
In order to milk a MILTANK, one must have a knack for rhythmically pull ing up and down on its udders.
Pokédex Data
Classification
Milk Cow Pokémon
Height
1.2 m (3'11")
Weight
75.5 kg (166.4 lbs)
Abilities
N/A in Gen II
Held Items
None in this generation.
Game Locations
- Johto Route 38 Area
- Johto Route 39 Area
Training
EV Yield
+2 defense
Catch Rate
45
Base Friendship
70
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
8 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
13 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
19 | Milk Drink | — | — | 5 | Heals the user by half its max HP. | |
26 | Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
34 | Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
43 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
53 | Heal Bell | — | — | 5 | Cures the entire party of major status effects. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
8 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
13 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
19 | Milk Drink | — | — | 5 | Heals the user by half its max HP. | |
26 | Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
34 | Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
43 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
53 | Heal Bell | — | — | 5 | Cures the entire party of major status effects. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM01 Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
TM02 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM04 Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Zap Cannon | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |
TM08 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM09 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM16 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM40 Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
TM41 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. |
Tutor Moves
Crystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. |
Egg Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Present | — | 90% | 15 | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | |
Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. |
Base Stats
Hp
95
Attack
80
Defense
105
Sp. Atk
40
Sp. Def
70
Speed
100
Total
490
Type Defenses
(vs. Gen 6+ rules)