
Gold
It swings its eye- patterned pincers up to scare its foes. This makes it look like it has three heads.
Silver
Its wings are not used for flying. They are flapped at high speed to adjust its body temperature.
Crystal
This POKéMON's pincers, which contain steel, can crush any hard object it gets a hold of into bits.
Pokédex Data
Classification
Pincer Pokémon
Height
1.8 m (5'11")
Weight
118.0 kg (260.1 lbs)
Abilities
N/A in Gen II
Training
EV Yield
+2 attack
Catch Rate
25
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Bug
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
6 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
12 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
18 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
24 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
30 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | |
36 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
42 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
48 | Double Team | — | — | 15 | Raises the user's evasion by one stage. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
6 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
12 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
18 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
24 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
30 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | |
36 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
42 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
48 | Double Team | — | — | 15 | Raises the user's evasion by one stage. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM02 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM08 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM39 Swift | 60 | — | 20 | Never misses. | |
TM43 Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM47 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM49 Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
Base Stats
Hp
70
Attack
130
Defense
100
Sp. Atk
55
Sp. Def
80
Speed
65
Total
500
Type Defenses
(vs. Gen 6+ rules)