Staryu
Gold

At night, the cen­ ter of its body slowly flickers with the same rhythm as a human heartbeat.

Silver

Even if its body is torn, it can regenerate as long as the glowing central core re­ mains intact.

Crystal

When the stars twinkle at night, it floats up from the sea floor, and its body's center core flickers.

Evolution Chain

staryu
Staryu
starmie
Starmie

Pokédex & Training Data

Classification Star Shape Pokémon
Height 0.8 m (2'07")
Weight 34.5 kg (76.1 lbs)
Abilities N/A in Gen II
EV Yield +1 speed
Catch Rate 225
Base Friendship 70
Growth Rate slow
Gender Ratio
Genderless
Egg Groups Water3

Pokédex Numbers

Kanto (R/B/Y) #120
Johto (G/S/C) #167
Hoenn (R/S/E) #143
Johto (HG/SS) #169
Unova (B2/W2) #238
Kalos (Coastal) #034
Hoenn (OR/AS) #148
Alola (S/M) #184
Alola (US/UM) #223
National #120
Isle of Armor #098

Held Items

None in this generation.

Game Locations

Cherrygrove City Area
Cianwood City Area
Johto Route 34 Area
Johto Sea Route 40 Area
Kanto Sea Route 19 Area
Olivine City Area
Union Cave B2f

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Harden
— — 30 Raises the user’s Defense by one stage.
7 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
13 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
19 Recover
— — 5 Heals the user by half its max HP.
25 Swift
60 — 20 Never misses.
31 Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
37 Minimize
— — 10 Raises the user’s evasion by two stages.
43 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
50 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Harden
— — 30 Raises the user’s Defense by one stage.
7 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
13 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
19 Recover
— — 5 Heals the user by half its max HP.
25 Swift
60 — 20 Never misses.
31 Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
37 Minimize
— — 10 Raises the user’s evasion by two stages.
43 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
50 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM05 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
HM06 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM03 Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.
TM09 Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM16 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM20 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM35 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM39 Swift
60 — 20 Never misses.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.

Egg Moves

Gold/Silver
Name Class Power Acc. PP Effect
Aurora Beam
65 100% 20 Has a 10% chance to lower the target’s Attack by one stage.
Barrier
— — 20 Raises the user’s Defense by two stages.
Supersonic
— 55% 20 Confuses the target.

Base Stats

Hp 30
Attack 45
Defense 55
Sp. Atk 70
Sp. Def 55
Speed 85
Total 340

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x