Starmie
Gold

The center section of its body is called the core. It glows in a dif­ ferent color each time it is seen.

Silver

Regardless of the environment it lives in, its body grows to form a symmetrical geo­ metric shape.

Crystal

It is said that it uses the seven- colored core of its body to send electric waves into outer space.

Evolution Chain

staryu
Staryu
starmie
Starmie

Pokédex & Training Data

Classification Mysterious Pokémon
Height 1.1 m (3'07")
Weight 80.0 kg (176.4 lbs)
Abilities N/A in Gen II
EV Yield +2 speed
Catch Rate 60
Base Friendship 70
Growth Rate slow
Gender Ratio
Genderless
Egg Groups Water3

Pokédex Numbers

Kanto (R/B/Y) #121
Johto (G/S/C) #168
Hoenn (R/S/E) #144
Johto (HG/SS) #170
Unova (B2/W2) #239
Kalos (Coastal) #035
Hoenn (OR/AS) #149
Alola (S/M) #185
Alola (US/UM) #224
National #121
Isle of Armor #099

Held Items

None in this generation.

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
1 Recover
— — 5 Heals the user by half its max HP.
1 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
37 Confuse Ray
— 100% 10 Confuses the target.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
1 Recover
— — 5 Heals the user by half its max HP.
1 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
37 Confuse Ray
— 100% 10 Confuses the target.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM05 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
HM06 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM03 Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.
TM09 Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM16 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM20 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM35 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM39 Swift
60 — 20 Never misses.
TM42 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM50 Nightmare
— 100% 15 Target loses 1/4 its max HP every turn as long as it’s asleep.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.

Base Stats

Hp 60
Attack 75
Defense 85
Sp. Atk 100
Sp. Def 85
Speed 115
Total 520

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x
0.5x
2x
2x
2x
0.5x