Sword
If you visit a beach at the end of summer, you’ll be able to see groups of Staryu lighting up in a steady rhythm.
Evolution Chain
Pokédex & Training Data
Classification
Star Shape Pokémon
Height
0.8 m (2'07")
Weight
34.5 kg (76.1 lbs)
Abilities
- Illuminate
- Natural Cure
- Analytic (Hidden)
EV Yield
+1 speed
Catch Rate
225
Base Friendship
70
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
Water3
Pokédex Numbers
Kanto (R/B/Y)
#120
Johto (G/S/C)
#167
Hoenn (R/S/E)
#143
Johto (HG/SS)
#169
Unova (B2/W2)
#238
Kalos (Coastal)
#034
Hoenn (OR/AS)
#148
Alola (S/M)
#184
Alola (US/UM)
#223
National
#120
Isle of Armor
#098
Held Items
None in this generation.
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Harden | — | — | 30 | Raises the user’s Defense by one stage. | |
| 4 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 8 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
| 12 | Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
| 16 | Minimize | — | — | 10 | Raises the user’s evasion by two stages. | |
| 20 | Swift | 60 | — | 20 | Never misses. | |
| 24 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
| 28 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| 32 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 36 | Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| 40 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 44 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| 48 | Recover | — | — | 5 | Heals the user by half its max HP. | |
| 52 | Cosmic Power | — | — | 20 | Raises the user’s Defense and Special Defense by one stage. | |
| 56 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
BD/SP
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Harden | — | — | 30 | Raises the user’s Defense by one stage. | |
| 4 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 8 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
| 12 | Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
| 16 | Minimize | — | — | 10 | Raises the user’s evasion by two stages. | |
| 20 | Swift | 60 | — | 20 | Never misses. | |
| 24 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
| 28 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| 32 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| 36 | Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| 40 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 44 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| 48 | Recover | — | — | 5 | Heals the user by half its max HP. | |
| 52 | Cosmic Power | — | — | 20 | Raises the user’s Defense and Special Defense by one stage. | |
| 56 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| TM18 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM36 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM40 Swift | 60 | — | 20 | Never misses. | |
| TM45 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
| TM55 Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TR03 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TR08 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TR09 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| TR11 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR16 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TR19 Tri Attack | 80 | 100% | 10 | Has a 20% chance to burn, freeze, or paralyze the target. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR44 Cosmic Power | — | — | 20 | Raises the user’s Defense and Special Defense by one stage. | |
| TR52 Gyro Ball | — | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
| TR63 Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| TR70 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR84 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
| TR92 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
BD/SP
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM21 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TM49 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Flip Turn | 60 | 100% | 20 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
30
Attack
45
Defense
55
Sp. Atk
70
Sp. Def
55
Speed
85
Total
340
Type Defenses
(vs. Gen 6+ rules)