Staryu
Sword

If you visit a beach at the end of summer, you’ll be able to see groups of Staryu lighting up in a steady rhythm.

Evolution Chain

staryu
Staryu
starmie
Starmie

Pokédex & Training Data

Classification Star Shape Pokémon
Height 0.8 m (2'07")
Weight 34.5 kg (76.1 lbs)
Abilities
EV Yield +1 speed
Catch Rate 225
Base Friendship 70
Growth Rate slow
Gender Ratio
Genderless
Egg Groups Water3

Pokédex Numbers

Kanto (R/B/Y) #120
Johto (G/S/C) #167
Hoenn (R/S/E) #143
Johto (HG/SS) #169
Unova (B2/W2) #238
Kalos (Coastal) #034
Hoenn (OR/AS) #148
Alola (S/M) #184
Alola (US/UM) #223
National #120
Isle of Armor #098

Held Items

None in this generation.

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Harden
— — 30 Raises the user’s Defense by one stage.
4 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
8 Confuse Ray
— 100% 10 Confuses the target.
12 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
16 Minimize
— — 10 Raises the user’s evasion by two stages.
20 Swift
60 — 20 Never misses.
24 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
28 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
32 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
36 Power Gem
80 100% 20 Inflicts regular damage with no additional effect.
40 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
44 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
48 Recover
— — 5 Heals the user by half its max HP.
52 Cosmic Power
— — 20 Raises the user’s Defense and Special Defense by one stage.
56 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Harden
— — 30 Raises the user’s Defense by one stage.
4 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
8 Confuse Ray
— 100% 10 Confuses the target.
12 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
16 Minimize
— — 10 Raises the user’s evasion by two stages.
20 Swift
60 — 20 Never misses.
24 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
28 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
32 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
36 Power Gem
80 100% 20 Inflicts regular damage with no additional effect.
40 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
44 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
48 Recover
— — 5 Heals the user by half its max HP.
52 Cosmic Power
— — 20 Raises the user’s Defense and Special Defense by one stage.
56 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM14 Thunder Wave
— 90% 20 Paralyzes the target.
TM17 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM18 Reflect
— — 20 Reduces damage from physical attacks by half.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM33 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM35 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM36 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 — 20 Never misses.
TM45 Dive
80 100% 10 User dives underwater, dodging all attacks, and hits next turn.
TM55 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TR03 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TR04 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TR05 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TR06 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TR08 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TR09 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TR11 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR16 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TR19 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR44 Cosmic Power
— — 20 Raises the user’s Defense and Special Defense by one stage.
TR52 Gyro Ball
— 100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TR63 Power Gem
80 100% 20 Inflicts regular damage with no additional effect.
TR70 Flash Cannon
80 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR84 Scald
80 100% 15 Has a 30% chance to burn the target.
TR92 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
BD/SP
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM21 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
TM49 Scald
80 100% 15 Has a 30% chance to burn the target.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Flip Turn
60 100% 20 Inflicts regular damage with no additional effect.

Base Stats

Hp 30
Attack 45
Defense 55
Sp. Atk 70
Sp. Def 55
Speed 85
Total 340

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x