
Gold
During spawning season, SEAKING gather from all over, coloring the rivers a brilliant red.
Silver
Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away.
Crystal
When autumn comes, the males patrol the area around their nests in order to protect their offspring.
Pokédex Data
Classification
Goldfish Pokémon
Height
1.3 m (4'03")
Weight
39.0 kg (86.0 lbs)
Abilities
N/A in Gen II
Held Items
None in this generation.
Game Locations
- Cerulean City Area
- Dark Cave Blackthorn City Entrance
- Dark Cave Violet City Entrance
- Johto Route 42 Area
- Kanto Route 10 Area
- Kanto Route 24 Area
- Kanto Route 25 Area
- Kanto Route 4 Area
- Kanto Route 9 Area
- Mt Mortar 1f
- Mt Mortar B1f
- Mt Mortar Upper Cave
- Mt Silver 2f
- Slowpoke Well 1f
- Slowpoke Well B1f
- Tohjo Falls Area
- Union Cave 1f
- Union Cave B1f
Training
EV Yield
+2 attack
Catch Rate
60
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Water2
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
10 | Supersonic | — | 55% | 20 | Confuses the target. | |
15 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
24 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
29 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
41 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
49 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. | |
61 | Agility | — | — | 30 | Raises the user's Speed by two stages. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
10 | Supersonic | — | 55% | 20 | Confuses the target. | |
15 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
24 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
29 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
41 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
49 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. | |
61 | Agility | — | — | 30 | Raises the user's Speed by two stages. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM16 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM39 Swift | 60 | — | 20 | Never misses. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Crystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. |
Base Stats
Hp
80
Attack
92
Defense
65
Sp. Atk
65
Sp. Def
80
Speed
68
Total
450
Type Defenses
(vs. Gen 6+ rules)