Seaking
Gold

During spawning season, SEAKING gather from all over, coloring the rivers a brilliant red.

Silver

Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away.

Crystal

When autumn comes, the males patrol the area around their nests in order to protect their offspring.

Evolution Chain

goldeen
Goldeen
Level 33
seaking
Seaking

Pokédex Data

Classification Goldfish Pokémon
Height 1.3 m (4'03")
Weight 39.0 kg (86.0 lbs)
Abilities N/A in Gen II

Held Items

None in this generation.

Game Locations

  • Cerulean City Area
  • Dark Cave Blackthorn City Entrance
  • Dark Cave Violet City Entrance
  • Johto Route 42 Area
  • Kanto Route 10 Area
  • Kanto Route 24 Area
  • Kanto Route 25 Area
  • Kanto Route 4 Area
  • Kanto Route 9 Area
  • Mt Mortar 1f
  • Mt Mortar B1f
  • Mt Mortar Upper Cave
  • Mt Silver 2f
  • Slowpoke Well 1f
  • Slowpoke Well B1f
  • Tohjo Falls Area
  • Union Cave 1f
  • Union Cave B1f

Training

EV Yield +2 attack
Catch Rate 60
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Water2

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Tail Whip
100% 30 Lowers the target's Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
10 Supersonic
55% 20 Confuses the target.
15 Horn Attack
65 100% 25 Inflicts regular damage with no additional effect.
24 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
29 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
41 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
49 Horn Drill
30% 5 Causes a one-hit KO.
61 Agility
30 Raises the user's Speed by two stages.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Tail Whip
100% 30 Lowers the target's Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
10 Supersonic
55% 20 Confuses the target.
15 Horn Attack
65 100% 25 Inflicts regular damage with no additional effect.
24 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
29 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
41 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
49 Horn Drill
30% 5 Causes a one-hit KO.
61 Agility
30 Raises the user's Speed by two stages.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM16 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM39 Swift
60 20 Never misses.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Ice Beam
90 100% 10 Has a 10% chance to freeze the target.

Base Stats

Hp 80
Attack 92
Defense 65
Sp. Atk 65
Sp. Def 80
Speed 68
Total 450

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x