
Gold
The vines that cloak its entire body are always jiggling. They effectively un nerve its foes.
Silver
It tangles any moving thing with its vines. Their subtle shaking is ticklish if you get ensnared.
Crystal
During battle, it constantly moves the vines that cover its body in order to annoy its opponent.
Pokédex Data
Classification
Vine Pokémon
Height
1.0 m (3'03")
Weight
35.0 kg (77.2 lbs)
Abilities
N/A in Gen II
Game Locations
- Johto Route 44 Area
- Kanto Route 28 Area
- Kanto Sea Route 21 Area
- Mt Silver Outside
Training
EV Yield
+1 defense
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
4 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
10 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |
19 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
25 | Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
31 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
34 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
40 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
46 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
4 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
10 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |
19 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
25 | Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
31 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
34 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
40 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
46 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM02 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. |
Egg Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
Reflect | — | — | 20 | Reduces damage from physical attacks by half. |
Base Stats
Hp
65
Attack
55
Defense
115
Sp. Atk
100
Sp. Def
40
Speed
60
Total
435
Type Defenses
(vs. Gen 6+ rules)