
Diamond/Pearl
It is shrouded by blue vines. No one has seen the face hidden behind this growth of vines.
Platinum
The blue vines shrouding its body are covered in a growth of fine hair. It is known to be ticklish.
Heartgold
The vines that cloak its entire body are always jiggling. They effectively unnerve its foes.
Soulsilver
It tangles any moving thing with its vines. Their subtle shaking is ticklish if you get ensnared.
Pokédex Data
Classification
Vine Pokémon
Height
1.0 m (3'03")
Weight
35.0 kg (77.2 lbs)
Abilities
Game Locations
- Great Marsh Area 1
- Great Marsh Area 2
- Great Marsh Area 3
- Great Marsh Area 4
- Great Marsh Area 5
- Great Marsh Area 6
- Johto Route 44 Area
- Kanto Route 28 Area
- Kanto Sea Route 21 Area
- Mt Silver Outside
Training
EV Yield
+1 defense
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Diamond/Pearl
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
1 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
5 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
8 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
12 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
19 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
22 | Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
29 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
33 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
36 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
40 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
47 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
50 | Wring Out | — | 100% | 5 | Power increases against targets with more HP remaining, up to a maximum of 121 power. | |
54 | Power Whip | 120 | 85% | 10 | Inflicts regular damage with no additional effect. |
Platinum
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
1 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
5 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
8 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
12 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
19 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
22 | Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
29 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
33 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
36 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
40 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
47 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
50 | Wring Out | — | 100% | 5 | Power increases against targets with more HP remaining, up to a maximum of 121 power. | |
54 | Power Whip | 120 | 85% | 10 | Inflicts regular damage with no additional effect. |
HeartGold/SoulSilver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
1 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
5 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
8 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
12 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
19 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
22 | Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
29 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
33 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
36 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
40 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
47 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
50 | Wring Out | — | 100% | 5 | Power increases against targets with more HP remaining, up to a maximum of 121 power. | |
54 | Power Whip | 120 | 85% | 10 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Shock Wave | 60 | — | 20 | Never misses. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM58 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM78 Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Platinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Egg Moves
Diamond/PearlPlatinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
Reflect | — | — | 20 | Reduces damage from physical attacks by half. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
Power Swap | — | — | 10 | User swaps Attack and Special Attack changes with the target. | |
Reflect | — | — | 20 | Reduces damage from physical attacks by half. |
Base Stats
Hp
65
Attack
55
Defense
115
Sp. Atk
100
Sp. Def
40
Speed
60
Total
435
Type Defenses
(vs. Gen 6+ rules)