Sandslash
Red/Blue

Curls up into a spiny ball when threatened. It can roll while curled up to attack or escape.

Yellow

It is skilled at slashing enemies with its claws. If broken, they start to grow back in a day.

Evolution Chain

sandshrew
Sandshrew
Level 22
sandslash
Sandslash

Pokédex & Training Data

Classification Mouse Pokémon
Height 1.0 m (3'03")
Weight 29.5 kg (65.0 lbs)
Abilities N/A in Gen I
EV Yield +2 defense
Catch Rate 90
Base Friendship 70
Growth Rate medium

Pokédex Numbers

Kanto (R/B/Y) #028
Johto (G/S/C) #049
Hoenn (R/S/E) #113
Johto (HG/SS) #049
Unova (B2/W2) #114
Kalos (Mountain) #098
Hoenn (OR/AS) #118
Alola (S/M) #252
Alola (US/UM) #329
National #028
Isle of Armor #169
Kitakami #117
Blueberry #156

Held Items

None in this generation.

Game Locations

Cerulean Cave 1f
Cerulean Cave 2f
Cerulean Cave B1f
Kanto Route 23 Area

Learned Moves

Level Up Moves

Red/Blue
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
10 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
17 Slash
70 100% 20 Has an increased chance for a critical hit.
27 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
36 Swift
60 — 20 Never misses.
47 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
Yellow
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
10 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
17 Slash
70 100% 20 Has an increased chance for a critical hit.
27 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
36 Swift
60 — 20 Never misses.
47 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.

TM/HM Moves

Red/BlueYellow
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM03 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM09 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM10 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Submission
80 80% 20 User receives 1/4 the damage it inflicts in recoil.
TM19 Seismic Toss
— 100% 20 Inflicts damage equal to the user’s level.
TM20 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Fissure
— 30% 5 Causes a one-hit KO.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Mimic
— — 10 Copies the target’s last used move.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Bide
— — 10 User waits for two turns, then hits back for twice the damage it took.
TM39 Swift
60 — 20 Never misses.
TM40 Skull Bash
130 100% 10 Raises the user’s Defense by one stage. User charges for one turn before attacking.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM48 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM50 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Base Stats

Hp 75
Attack 100
Defense 110
Sp. Atk 45
Sp. Def 55
Speed 65
Total 450

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0x
2x
0.5x
0.5x