Ponyta

Alternate Forms

Sword

It can’t run properly when it’s newly born. As it races around with others of its kind, its legs grow stronger.

Legends Arceus

These Pokémon live in herds out in the grassland. Newborn foals lack their fiery manes, which will develop about an hour after birth.

Evolution Chain

ponyta
Ponyta
Level 40
rapidash
Rapidash

Pokédex Data

Classification Fire Horse Pokémon
Height 1.0 m (3'03")
Weight 30.0 kg (66.1 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +1 speed
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
100% 40 Lowers the target's Attack by one stage.
5 Tail Whip
100% 30 Lowers the target's Defense by one stage.
10 Ember
40 100% 25 Has a 10% chance to burn the target.
15 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user's Speed by one stage.
20 Agility
30 Raises the user's Speed by two stages.
25 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
30 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
35 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
41 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
45 Inferno
100 50% 5 Has a 100% chance to burn the target.
50 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
55 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
100% 40 Lowers the target's Attack by one stage.
5 Tail Whip
100% 30 Lowers the target's Defense by one stage.
10 Ember
40 100% 25 Has a 10% chance to burn the target.
15 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user's Speed by one stage.
20 Agility
30 Raises the user's Speed by two stages.
25 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
30 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
35 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
41 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
45 Inferno
100 50% 5 Has a 100% chance to burn the target.
50 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
55 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
5 Ember
40 100% 25 Has a 10% chance to burn the target.
9 Double Hit
35 90% 10 Hits twice in one turn.
15 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
21 Hypnosis
60% 20 Puts the target to sleep.
29 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
37 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
47 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM12 Solar Blade
125 100% 10 Requires a turn to charge before attacking.
TM13 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM29 Charm
100% 20 Lowers the target's Attack by two stages.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM38 Will O Wisp
85% 15 Burns the target.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM52 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM92 Mystical Fire
75 100% 10 Has a 100% chance to lower the target's Special Attack by one stage.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR02 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TR07 Low Kick
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TR12 Agility
30 Raises the user's Speed by two stages.
TR15 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR31 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TR36 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TR43 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TR55 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
TR83 Ally Switch
15 User switches places with the friendly Pokémon opposite it.
TR86 Wild Charge
90 100% 15 User receives 1/4 the damage it inflicts in recoil.
TR90 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.
TR94 High Horsepower
95 95% 10 Inflicts regular damage with no additional effect.
BD/SP
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Double Kick
30 100% 30 Hits twice in one turn.
Horn Drill
30% 5 Causes a one-hit KO.
Hypnosis
60% 20 Puts the target to sleep.
Morning Sun
5 Heals the user by half its max HP. Affected by weather.
Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
BD/SP
Name Class Power Acc. PP Effect
Ally Switch
15 User switches places with the friendly Pokémon opposite it.
Charm
100% 20 Lowers the target's Attack by two stages.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Double Kick
30 100% 30 Hits twice in one turn.
Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
High Horsepower
95 95% 10 Inflicts regular damage with no additional effect.
Horn Drill
30% 5 Causes a one-hit KO.
Hypnosis
60% 20 Puts the target to sleep.
Low Kick
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
Morning Sun
5 Heals the user by half its max HP. Affected by weather.
Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

Base Stats

Hp 50
Attack 85
Defense 55
Sp. Atk 65
Sp. Def 65
Speed 90
Total 410

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x