Sword
It is said that happiness will come to those who see a gathering of Clefairy dancing under a full moon.
Legends Arceus
It can be found in quiet mountain areas on a full moon's night. Its dancing and its tiny, faintly glowing wings confer upon it a lovely fairylike quality.
Evolution Chain
Pokédex & Training Data
Classification
Fairy Pokémon
Height
0.6 m (1'12")
Weight
7.5 kg (16.5 lbs)
Abilities
- Cute Charm
- Magic Guard
- Friend Guard (Hidden)
EV Yield
+2 hp
Catch Rate
150
Base Friendship
140
Growth Rate
fast
Gender Ratio
♂
♀
Egg Groups
Fairy
Pokédex Numbers
Kanto (R/B/Y)
#035
Johto (G/S/C)
#041
Sinnoh (D/P)
#100
Sinnoh (Plat.)
#100
Johto (HG/SS)
#041
Unova (B2/W2)
#089
Alola (S/M)
#211
Alola (US/UM)
#273
Galar (Sw/Sh)
#255
Hisui
#200
National
#035
Crown Tundra
#044
Kitakami
#152
Held Items
None in this generation.
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 1 | Sing | — | 55% | 15 | Puts the target to sleep. | |
| 1 | Defense Curl | — | — | 40 | Raises user’s Defense by one stage. | |
| 1 | Splash | — | — | 40 | Does nothing. | |
| 1 | Sweet Kiss | — | 75% | 10 | Confuses the target. | |
| 1 | Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| 1 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| 1 | Copycat | — | — | 20 | Uses the target’s last used move. | |
| 1 | Disarming Voice | 40 | — | 15 | Never misses. | |
| 4 | Stored Power | 20 | 100% | 10 | Power is higher the more the user’s stats have been raised, to a maximum of 31×. | |
| 8 | Minimize | — | — | 10 | Raises the user’s evasion by two stages. | |
| 12 | After You | — | — | 15 | Makes the target act next this turn. | |
| 16 | Life Dew | — | — | 10 | No effect description available. | |
| 20 | Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
| 24 | Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 28 | Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |
| 32 | Meteor Mash | 90 | 90% | 10 | Has a 20% chance to raise the user’s Attack by one stage. | |
| 36 | Follow Me | — | — | 20 | Redirects the target’s single-target effects to the user for this turn. | |
| 40 | Cosmic Power | — | — | 20 | Raises the user’s Defense and Special Defense by one stage. | |
| 44 | Moonblast | 95 | 100% | 15 | Has a 30% chance to lower the target’s Special Attack by one stage. | |
| 48 | Healing Wish | — | — | 10 | User faints. Its replacement has its HP fully restored and any major status effect removed. |
BD/SP
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 1 | Sing | — | 55% | 15 | Puts the target to sleep. | |
| 1 | Defense Curl | — | — | 40 | Raises user’s Defense by one stage. | |
| 1 | Splash | — | — | 40 | Does nothing. | |
| 1 | Sweet Kiss | — | 75% | 10 | Confuses the target. | |
| 1 | Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| 1 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| 1 | Copycat | — | — | 20 | Uses the target’s last used move. | |
| 1 | Disarming Voice | 40 | — | 15 | Never misses. | |
| 4 | Stored Power | 20 | 100% | 10 | Power is higher the more the user’s stats have been raised, to a maximum of 31×. | |
| 8 | Minimize | — | — | 10 | Raises the user’s evasion by two stages. | |
| 12 | After You | — | — | 15 | Makes the target act next this turn. | |
| 16 | Life Dew | — | — | 10 | No effect description available. | |
| 20 | Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
| 24 | Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 28 | Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |
| 32 | Meteor Mash | 90 | 90% | 10 | Has a 20% chance to raise the user’s Attack by one stage. | |
| 36 | Follow Me | — | — | 20 | Redirects the target’s single-target effects to the user for this turn. | |
| 40 | Cosmic Power | — | — | 20 | Raises the user’s Defense and Special Defense by one stage. | |
| 44 | Moonblast | 95 | 100% | 15 | Has a 30% chance to lower the target’s Special Attack by one stage. | |
| 48 | Healing Wish | — | — | 10 | User faints. Its replacement has its HP fully restored and any major status effect removed. |
Legends: Arceus
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 5 | Fairy Wind | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 9 | Baby Doll Eyes | — | 100% | 30 | Lowers the target’s Attack by one stage. | |
| 15 | Draining Kiss | 50 | 100% | 10 | Drains 75% of the damage inflicted to heal the user. | |
| 21 | Calm Mind | — | — | 20 | Raises the user’s Special Attack and Special Defense by one stage. | |
| 29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 37 | Moonblast | 95 | 100% | 15 | Has a 30% chance to lower the target’s Special Attack by one stage. | |
| 47 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM00 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
| TM01 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
| TM03 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM04 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| TM05 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TM10 Magical Leaf | 60 | — | 20 | Never misses. | |
| TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| TM15 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| TM18 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| TM19 Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM29 Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM41 Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM44 Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
| TM47 Fake Tears | — | 100% | 20 | Lowers the target’s Special Defense by two stages. | |
| TM52 Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
| TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM63 Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM71 Wonder Room | — | — | 10 | All Pokémon’s Defense and Special Defense are swapped for 5 turns. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM79 Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| TM87 Draining Kiss | 50 | 100% | 10 | Drains 75% of the damage inflicted to heal the user. | |
| TM89 Misty Terrain | — | — | 10 | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves. | |
| TM92 Mystical Fire | 75 | 100% | 10 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TR02 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TR08 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TR09 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| TR11 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR14 Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
| TR15 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TR17 Amnesia | — | — | 20 | Raises the user’s Special Defense by two stages. | |
| TR19 Tri Attack | 80 | 100% | 10 | Has a 20% chance to burn, freeze, or paralyze the target. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR25 Psyshock | 80 | 100% | 10 | Inflicts damage based on the target’s Defense, not Special Defense. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR29 Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| TR30 Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| TR31 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target’s Special Defense by one stage. | |
| TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| TR38 Trick | — | 100% | 10 | User and target swap items. | |
| TR42 Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TR44 Cosmic Power | — | — | 20 | Raises the user’s Defense and Special Defense by one stage. | |
| TR49 Calm Mind | — | — | 20 | Raises the user’s Special Attack and Special Defense by one stage. | |
| TR69 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| TR76 Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
| TR77 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| TR82 Stored Power | 20 | 100% | 10 | Power is higher the more the user’s stats have been raised, to a maximum of 31×. | |
| TR83 Ally Switch | — | — | 15 | User switches places with the friendly Pokémon opposite it. | |
| TR85 Work Up | — | — | 30 | Raises the user’s Attack and Special Attack by one stage each. | |
| TR90 Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target’s Attack by one stage. | |
| TR92 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
BD/SP
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| TM10 Work Up | — | — | 30 | Raises the user’s Attack and Special Attack by one stage each. | |
| TM21 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Dual Wingbeat | 40 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| Meteor Beam | 120 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| Misty Explosion | 100 | 100% | 5 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
70
Attack
45
Defense
48
Sp. Atk
60
Sp. Def
65
Speed
35
Total
323
Type Defenses
(vs. Gen 6+ rules)