
Ruby/Sapphire
On every night of a full moon, groups of this POKéMON come out to play. When dawn arrives, the tired CLEFAIRY return to their quiet mountain retreats and go to sleep nestled up against each other.
Emerald
On every night of a full moon, they come out to play. When dawn arrives, the tired CLEFAIRY go to sleep nestled up against each other in deep and quiet mountains.
Firered
Its adorable appearance makes it popular as a pet. However, it is rare and difficult to find.
Leafgreen
With its magical and cute appeal, it has many admirers. It is rare and found only in certain areas.
Pokédex Data
Classification
Fairy Pokémon
Height
0.6 m (1'12")
Weight
7.5 kg (16.5 lbs)
Abilities
Held Items
Moon Stone
5%
Leppa Berry
50%
Game Locations
- Mt Moon 1f
- Mt Moon B2f
Training
EV Yield
+2 hp
Catch Rate
150
Base Friendship
140
Growth Rate
fast
Gender Ratio
♂
♀
Egg Groups
Fairy
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
5 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
9 | Sing | — | 55% | 15 | Puts the target to sleep. | |
13 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
17 | Follow Me | — | — | 20 | Redirects the target's single-target effects to the user for this turn. | |
21 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |
25 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
29 | Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
33 | Cosmic Power | — | — | 20 | Raises the user's Defense and Special Defense by one stage. | |
37 | Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
41 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
45 | Meteor Mash | 90 | 90% | 10 | Has a 20% chance to raise the user's Attack by one stage. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
5 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
9 | Sing | — | 55% | 15 | Puts the target to sleep. | |
13 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
17 | Follow Me | — | — | 20 | Redirects the target's single-target effects to the user for this turn. | |
21 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |
25 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
29 | Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
33 | Cosmic Power | — | — | 20 | Raises the user's Defense and Special Defense by one stage. | |
37 | Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
41 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
45 | Meteor Mash | 90 | 90% | 10 | Has a 20% chance to raise the user's Attack by one stage. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
5 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
9 | Sing | — | 55% | 15 | Puts the target to sleep. | |
13 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
17 | Follow Me | — | — | 20 | Redirects the target's single-target effects to the user for this turn. | |
21 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |
25 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
29 | Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
33 | Cosmic Power | — | — | 20 | Raises the user's Defense and Special Defense by one stage. | |
37 | Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
41 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
45 | Meteor Mash | 90 | 90% | 10 | Has a 20% chance to raise the user's Attack by one stage. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM01 Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
TM03 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
TM04 Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Shock Wave | 60 | — | 20 | Never misses. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM49 Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Soft Boiled | — | — | 5 | Heals the user by half its max HP. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
Thunder Wave | — | 90% | 20 | Paralyzes the target. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
Soft Boiled | — | — | 5 | Heals the user by half its max HP. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Thunder Wave | — | 90% | 20 | Paralyzes the target. |
Base Stats
Hp
70
Attack
45
Defense
48
Sp. Atk
60
Sp. Def
65
Speed
35
Total
323
Type Defenses
(vs. Gen 6+ rules)