
Sword
According to local rumors, Cleffa are often seen in places where shooting stars have fallen.
Legends Arceus
In silhouette, they resemble twinkling starlight. When shooting stars rain from the night sky, Cleffa gather in numbers and dance as though they are indeed incarnations of the stars.
Pokédex Data
Classification
Star Shape Pokémon
Height
0.3 m (0'12")
Weight
3.0 kg (6.6 lbs)
Abilities
- Cute Charm
- Magic Guard
- Friend Guard (Hidden)
Held Items
None in this generation.
Training
EV Yield
+1 Sp. Def
Catch Rate
150
Base Friendship
140
Growth Rate
fast
Gender Ratio
♂
♀
Egg Groups
This Pokemon Cannot Breed
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Splash | — | — | 40 | Does nothing. | |
1 | Copycat | — | — | 20 | Uses the target's last used move. | |
4 | Sing | — | 55% | 15 | Puts the target to sleep. | |
8 | Sweet Kiss | — | 75% | 10 | Confuses the target. | |
12 | Disarming Voice | 40 | — | 15 | Never misses. | |
16 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
20 | Charm | — | 100% | 20 | Lowers the target's Attack by two stages. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Splash | — | — | 40 | Does nothing. | |
1 | Copycat | — | — | 20 | Uses the target's last used move. | |
4 | Sing | — | 55% | 15 | Puts the target to sleep. | |
8 | Sweet Kiss | — | 75% | 10 | Confuses the target. | |
12 | Disarming Voice | 40 | — | 15 | Never misses. | |
16 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
20 | Charm | — | 100% | 20 | Lowers the target's Attack by two stages. |
Legends: Arceus
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
5 | Fairy Wind | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
9 | Baby Doll Eyes | — | 100% | 30 | Lowers the target's Attack by one stage. | |
15 | Draining Kiss | 50 | 100% | 10 | Drains 75% of the damage inflicted to heal the user. | |
21 | Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
37 | Moonblast | 95 | 100% | 15 | Has a 30% chance to lower the target's Special Attack by one stage. | |
47 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM00 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
TM01 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
TM10 Magical Leaf | 60 | — | 20 | Never misses. | |
TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM15 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM18 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM19 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM29 Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM41 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM47 Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM71 Wonder Room | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM87 Draining Kiss | 50 | 100% | 10 | Drains 75% of the damage inflicted to heal the user. | |
TM89 Misty Terrain | — | — | 10 | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves. | |
TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TR02 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TR11 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR14 Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
TR15 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TR17 Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR25 Psyshock | 80 | 100% | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR30 Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
TR31 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
TR38 Trick | — | 100% | 10 | User and target swap items. | |
TR42 Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TR69 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TR77 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TR82 Stored Power | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | |
TR85 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TR90 Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM10 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |
Heal Pulse | — | — | 10 | Heals the target for half its max HP. | |
Present | — | 90% | 15 | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | |
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |
Belly Drum | — | — | 10 | User pays half its max HP to max out its Attack. | |
Covet | 60 | 100% | 25 | Takes the target's item. | |
Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
Heal Pulse | — | — | 10 | Heals the target for half its max HP. | |
Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Misty Terrain | — | — | 10 | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves. | |
Present | — | 90% | 15 | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | |
Splash | — | — | 40 | Does nothing. | |
Stored Power | 20 | 100% | 10 | Power is higher the more the user's stats have been raised, to a maximum of 31×. | |
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. |
Base Stats
Hp
50
Attack
25
Defense
28
Sp. Atk
45
Sp. Def
55
Speed
15
Total
218
Type Defenses
(vs. Gen 6+ rules)