
Red/Blue
Its magical and cute appeal has many admirers. It is rare and found only in certain areas.
Yellow
Adored for their cute looks and playfulness. They are thought to be rare, as they do not appear often.
Pokédex Data
Classification
Fairy Pokémon
Height
0.6 m (1'12")
Weight
7.5 kg (16.5 lbs)
Abilities
N/A in Gen I
Held Items
None in this generation.
Game Locations
- Mt Moon 1f
- Mt Moon B1f
- Mt Moon B2f
Training
EV Yield
+2 hp
Catch Rate
150
Base Friendship
140
Growth Rate
fast
Learned Moves
Level Up Moves
Red/Blue
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
13 | Sing | — | 55% | 15 | Puts the target to sleep. | |
18 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
24 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |
31 | Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
39 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
48 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. |
Yellow
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
13 | Sing | — | 55% | 15 | Puts the target to sleep. | |
18 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
24 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |
31 | Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
39 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
48 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. |
TM/HM Moves
Red/BlueYellow
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM01 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
TM05 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM08 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM11 Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
TM12 Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM17 Submission | 80 | 80% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM18 Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
TM19 Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
TM31 Mimic | — | — | 10 | Copies the target's last used move. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
TM35 Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM40 Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM46 Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
TM49 Tri Attack | 80 | 100% | 10 | Has a 20% chance to burn, freeze, or paralyze the target. | |
TM50 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
70
Attack
45
Defense
48
Sp. Atk
60
Sp. Def
65
Speed
35
Total
323
Type Defenses
(vs. Gen 6+ rules)