Bulbasaur
Sword

There is a plant seed on its back right from the day this Pokémon is born. The seed slowly grows larger.

Evolution Chain

bulbasaur
Bulbasaur
Level 16
ivysaur
Ivysaur
Level 32
venusaur
Venusaur

Pokédex & Training Data

Classification Seed Pokémon
Height 0.7 m (2'04")
Weight 6.9 kg (15.2 lbs)
Abilities
EV Yield +1 Sp. Atk
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Monster, Plant

Pokédex Numbers

Kanto (R/B/Y) #001
Johto (G/S/C) #226
Johto (HG/SS) #231
Kalos (Central) #080
National #001
Isle of Armor #068
Blueberry #164

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
3 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
6 Growth
— — 20 Raises the user’s Attack and Special Attack by one stage.
9 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
12 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
15 Poison Powder
— 75% 35 Poisons the target.
15 Sleep Powder
— 75% 15 Puts the target to sleep.
18 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
21 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
24 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
27 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
30 Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.
33 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
36 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
3 Vine Whip
45 100% 25 Inflicts regular damage with no additional effect.
6 Growth
— — 20 Raises the user’s Attack and Special Attack by one stage.
9 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
12 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
15 Poison Powder
— 75% 35 Poisons the target.
15 Sleep Powder
— 75% 15 Puts the target to sleep.
18 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
21 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
24 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
27 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
30 Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.
33 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
36 Solar Beam
120 100% 10 Requires a turn to charge before attacking.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM10 Magical Leaf
60 — 20 Never misses.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM17 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM19 Safeguard
— — 25 Protects the user’s field from major status ailments and confusion for five turns.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM29 Charm
— 100% 20 Lowers the target’s Attack by two stages.
TM31 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM41 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM46 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather’s type.
TM50 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM74 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM88 Grassy Terrain
— — 10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
TM94 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
TR00 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR17 Amnesia
— — 20 Raises the user’s Special Defense by two stages.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR59 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TR65 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR71 Leaf Storm
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
TR72 Power Whip
120 85% 10 Inflicts regular damage with no additional effect.
TR77 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TR85 Work Up
— — 30 Raises the user’s Attack and Special Attack by one stage each.
BD/SP
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
TM10 Work Up
— — 30 Raises the user’s Attack and Special Attack by one stage each.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Grass Pledge
80 100% 10 With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Ingrain
— — 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Nature Power
— — 20 Uses a move which depends upon the terrain.
Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Skull Bash
130 100% 10 Raises the user’s Defense by one stage. User charges for one turn before attacking.
Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
BD/SP
Name Class Power Acc. PP Effect
Amnesia
— — 20 Raises the user’s Special Defense by two stages.
Charm
— 100% 20 Lowers the target’s Attack by two stages.
Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Grassy Terrain
— — 10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
Ingrain
— — 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Leaf Storm
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
Magical Leaf
60 — 20 Never misses.
Nature Power
— — 20 Uses a move which depends upon the terrain.
Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Power Whip
120 85% 10 Inflicts regular damage with no additional effect.
Skull Bash
130 100% 10 Raises the user’s Defense by one stage. User charges for one turn before attacking.
Sludge
65 100% 20 Has a 30% chance to poison the target.

Base Stats

Hp 45
Attack 49
Defense 49
Sp. Atk 65
Sp. Def 65
Speed 45
Total 318

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.25x
0.5x
2x
0.5x
2x
2x
0.5x