
Sword
There is a plant seed on its back right from the day this Pokémon is born. The seed slowly grows larger.
Pokédex Data
Classification
Seed Pokémon
Height
0.7 m (2'04")
Weight
6.9 kg (15.2 lbs)
Abilities
- Overgrow
- Chlorophyll (Hidden)
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
3 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
6 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
9 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
12 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
15 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
18 | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
21 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
24 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
27 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
30 | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |
33 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
36 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
3 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
6 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
9 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
12 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
15 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
18 | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
21 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
24 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
27 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
30 | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |
33 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
36 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM10 Magical Leaf | 60 | — | 20 | Never misses. | |
TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM19 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM28 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM29 Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM41 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM46 Weather Ball | 50 | 100% | 10 | If there be weather, this move has doubled power and the weather's type. | |
TM50 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM74 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM88 Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
TM94 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TR00 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TR17 Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR22 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR59 Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR65 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR71 Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TR72 Power Whip | 120 | 85% | 10 | Inflicts regular damage with no additional effect. | |
TR77 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TR85 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM10 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Grass Pledge | 80 | 100% | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. | |
Grassy Glide | 55 | 100% | 20 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Magical Leaf | 60 | — | 20 | Never misses. | |
Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Power Whip | 120 | 85% | 10 | Inflicts regular damage with no additional effect. | |
Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. |
Base Stats
Hp
45
Attack
49
Defense
49
Sp. Atk
65
Sp. Def
65
Speed
45
Total
318
Type Defenses
(vs. Gen 6+ rules)