Cleffa
Gold

Because of its unusual, star-like silhouette, people believe that it came here on a meteor.

Silver

When numerous me­ teors illuminate the night sky, sightings of CLEFFA strangely increase.

Crystal

If the impact site of a meteorite is found, this POKéMON is certain to be within the immediate area.

Evolution Chain

cleffa
Cleffa
😊
High Friendship
clefairy
Clefairy
moon-stone moon stone
clefable
Clefable

Pokédex Data

Classification Star Shape Pokémon
Height 0.3 m (0'12")
Weight 3.0 kg (6.6 lbs)
Abilities N/A in Gen II

Held Items

None in this generation.

Game Locations

  • Johto Route 34 Area

Training

EV Yield +1 Sp. Def
Catch Rate 150
Base Friendship 140
Growth Rate fast
Gender Ratio
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Charm
100% 20 Lowers the target's Attack by two stages.
4 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
8 Sing
55% 15 Puts the target to sleep.
13 Sweet Kiss
75% 10 Confuses the target.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Charm
100% 20 Lowers the target's Attack by two stages.
4 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
8 Sing
55% 15 Puts the target to sleep.
13 Sweet Kiss
75% 10 Confuses the target.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM05 Flash
100% 20 Lowers the target's accuracy by one stage.
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM04 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.
TM09 Psych Up
10 Discards the user's stat changes and copies the target's.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM16 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM40 Defense Curl
40 Raises user's Defense by one stage.
TM42 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM43 Detect
5 Prevents any moves from hitting the user this turn.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM50 Nightmare
100% 15 Target loses 1/4 its max HP every turn as long as it's asleep.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Flamethrower
90 100% 15 Has a 10% chance to burn the target.

Egg Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
Amnesia
20 Raises the user's Special Defense by two stages.
Belly Drum
10 User pays half its max HP to max out its Attack.
Metronome
10 Randomly selects and uses any move in the game.
Mimic
10 Copies the target's last used move.
Present
90% 15 Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
Splash
40 Does nothing.

Base Stats

Hp 50
Attack 25
Defense 28
Sp. Atk 45
Sp. Def 55
Speed 15
Total 218

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0x
0.5x
2x