Flareon
Sword

Once it has stored up enough heat, this Pokémon’s body temperature can reach up to 1,700 degrees Fahrenheit.

Legends Arceus

Flames burn within a saclike organ inside this Pokémon. When Flareon inhales, these flames grow in intensity, reaching a mighty 3,000 degrees Fahrenheit.

Evolution Chain

eevee
Eevee
water-stone water stone
vaporeon
Vaporeon
thunder-stone thunder stone
jolteon
Jolteon
fire-stone fire stone
flareon
Flareon
😊
High Friendship
at day
espeon
Espeon
😊
High Friendship
at night
umbreon
Umbreon
at eterna forest
leafeon
Leafeon
at sinnoh route 217
glaceon
Glaceon
😊
High Affection
sylveon
Sylveon

Pokédex Data

Classification Flame Pokémon
Height 0.9 m (2'11")
Weight 25.0 kg (55.1 lbs)
Abilities

Training

EV Yield +2 attack
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
1 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
1 Tail Whip
100% 30 Lowers the target's Defense by one stage.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Swift
60 20 Never misses.
1 Charm
100% 20 Lowers the target's Attack by two stages.
1 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
1 Helping Hand
20 Ally's next move inflicts half more damage.
1 Covet
60 100% 25 Takes the target's item.
1 Copycat
20 Uses the target's last used move.
5 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
10 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
15 Baby Doll Eyes
100% 30 Lowers the target's Attack by one stage.
20 Smog
30 70% 20 Has a 40% chance to poison the target.
25 Bite
60 100% 25 Has a 30% chance to make the target flinch.
30 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
35 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
40 Lava Plume
80 100% 15 Has a 30% chance to burn the target.
45 Scary Face
100% 10 Lowers the target's Speed by two stages.
50 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
55 Last Resort
140 100% 5 Can only be used after all of the user's other moves have been used.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
1 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
1 Tail Whip
100% 30 Lowers the target's Defense by one stage.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Swift
60 20 Never misses.
1 Charm
100% 20 Lowers the target's Attack by two stages.
1 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
1 Helping Hand
20 Ally's next move inflicts half more damage.
1 Covet
60 100% 25 Takes the target's item.
1 Copycat
20 Uses the target's last used move.
5 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
10 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
15 Baby Doll Eyes
100% 30 Lowers the target's Attack by one stage.
20 Smog
30 70% 20 Has a 40% chance to poison the target.
25 Bite
60 100% 25 Has a 30% chance to make the target flinch.
30 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
35 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
40 Lava Plume
80 100% 15 Has a 30% chance to burn the target.
45 Scary Face
100% 10 Lowers the target's Speed by two stages.
50 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
55 Last Resort
140 100% 5 Can only be used after all of the user's other moves have been used.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
6 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
11 Swift
60 20 Never misses.
18 Baby Doll Eyes
100% 30 Lowers the target's Attack by one stage.
25 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
25 Mimic
10 Copies the target's last used move.
34 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
43 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM02 Pay Day
40 100% 20 Scatters money on the ground worth five times the user's level.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM13 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM15 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM26 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM29 Charm
100% 20 Lowers the target's Attack by two stages.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM38 Will O Wisp
85% 15 Burns the target.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM41 Helping Hand
20 Ally's next move inflicts half more damage.
TM46 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM47 Fake Tears
100% 20 Lowers the target's Special Defense by two stages.
TM68 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM79 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TM92 Mystical Fire
75 100% 10 Has a 100% chance to lower the target's Special Attack by one stage.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR02 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TR13 Focus Energy
30 Increases the user's chance to score a critical hit.
TR15 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR29 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TR31 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TR33 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TR36 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TR39 Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
TR42 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TR43 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TR55 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
TR82 Stored Power
20 100% 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
TR85 Work Up
30 Raises the user's Attack and Special Attack by one stage each.
BD/SP
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM10 Work Up
30 Raises the user's Attack and Special Attack by one stage each.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Burning Jealousy
70 100% 5 Inflicts regular damage with no additional effect.
Scorching Sands
70 100% 10 Has a 30% chance to burn the target.

Base Stats

Hp 65
Attack 130
Defense 60
Sp. Atk 95
Sp. Def 110
Speed 65
Total 525

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x