Lapras
Sword

A smart and kindhearted Pokémon, it glides across the surface of the sea while its beautiful song echoes around it.

Pokédex Data

Classification Transport Pokémon
Height 2.5 m (8'02")
Weight 220.0 kg (485.0 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +2 hp
Catch Rate 45
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Monster, Water1

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
5 Sing
55% 15 Puts the target to sleep.
10 Mist
30 Protects the user's stats from being changed by enemy moves.
15 Life Dew
10 No effect description available.
20 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
25 Confuse Ray
100% 10 Confuses the target.
30 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
35 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
40 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
45 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
50 Rain Dance
5 Changes the weather to rain for five turns.
55 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
60 Perish Song
5 User and target both faint after three turns.
65 Sheer Cold
30% 5 Causes a one-hit KO.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
5 Sing
55% 15 Puts the target to sleep.
10 Mist
30 Protects the user's stats from being changed by enemy moves.
15 Life Dew
10 No effect description available.
20 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
25 Confuse Ray
100% 10 Confuses the target.
30 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
35 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
40 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
45 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
50 Rain Dance
5 Changes the weather to rain for five turns.
55 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
60 Perish Song
5 User and target both faint after three turns.
65 Sheer Cold
30% 5 Causes a one-hit KO.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM19 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM29 Charm
100% 20 Lowers the target's Attack by two stages.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM35 Hail
10 Changes the weather to a hailstorm for five turns.
TM36 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM41 Helping Hand
20 Ally's next move inflicts half more damage.
TM45 Dive
80 100% 10 User dives underwater, dodging all attacks, and hits next turn.
TM46 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM55 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
TM64 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM81 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM96 Smart Strike
70 10 Never misses.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR03 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TR04 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TR05 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TR06 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TR08 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TR09 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TR11 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR16 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR28 Megahorn
120 85% 10 Inflicts regular damage with no additional effect.
TR31 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TR34 Future Sight
120 100% 10 Hits the target two turns later.
TR42 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TR51 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
TR62 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TR69 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TR74 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TR87 Drill Run
80 95% 10 Has an increased chance for a critical hit.
TR98 Liquidation
85 100% 10 Has a 20% chance to lower the target's Defense by one stage.
TR99 Body Press
80 100% 10 No effect description available.
BD/SP
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM83 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Fissure
30% 5 Causes a one-hit KO.
Freeze Dry
70 100% 20 Super-effective against water.
Horn Drill
30% 5 Causes a one-hit KO.
Sparkling Aria
90 100% 10 Cures the target of burns.
Tickle
100% 20 Lowers the target's Attack and Defense by one stage.
BD/SP
Name Class Power Acc. PP Effect
Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Dragon Dance
20 Raises the user's Attack and Speed by one stage.
Fissure
30% 5 Causes a one-hit KO.
Freeze Dry
70 100% 20 Super-effective against water.
Future Sight
120 100% 10 Hits the target two turns later.
Horn Drill
30% 5 Causes a one-hit KO.
Tickle
100% 20 Lowers the target's Attack and Defense by one stage.
Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Base Stats

Hp 130
Attack 85
Defense 80
Sp. Atk 85
Sp. Def 95
Speed 60
Total 535

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0.25x
2x
2x

Gigantamax Lapras

Gigantamax Lapras

Over 5,000 people can ride on its shell at once. And it’s a very comfortable ride, without the slightest shaking or swaying.