Lapras
Scarlet

It ferries people across the sea on its back. It may sing an enchanting cry if it is in a good mood.

Violet

Able to understand human speech and very intelligent, it loves to swim in the sea with people on its back.

Pokédex Data

Classification Transport Pokémon
Height 2.5 m (8'02")
Weight 220.0 kg (485.0 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +2 hp
Catch Rate 45
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Monster, Water1

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
5 Sing
55% 15 Puts the target to sleep.
10 Mist
30 Protects the user's stats from being changed by enemy moves.
15 Life Dew
10 No effect description available.
20 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
25 Confuse Ray
100% 10 Confuses the target.
30 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
35 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
40 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
45 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
50 Rain Dance
5 Changes the weather to rain for five turns.
55 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
60 Perish Song
5 User and target both faint after three turns.
65 Sheer Cold
30% 5 Causes a one-hit KO.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM02 Charm
100% 20 Lowers the target's Attack by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM11 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM17 Confuse Ray
100% 10 Confuses the target.
TM19 Disarming Voice
40 15 Never misses.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM28 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM34 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM46 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM52 Snowscape
0 10 No effect description available.
TM53 Smart Strike
70 10 Never misses.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM74 Reflect
20 Reduces damage from physical attacks by half.
TM77 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM89 Body Press
80 100% 10 No effect description available.
TM99 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TM100 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM106 Drill Run
80 95% 10 Has an increased chance for a critical hit.
TM110 Liquidation
85 100% 10 Has a 20% chance to lower the target's Defense by one stage.
TM115 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TM117 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TM120 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM123 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TM126 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM135 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM142 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TM143 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM149 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM156 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM166 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM171 Tera Blast
80 100% 10 No effect description available.
TM174 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
TM187 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
TM193 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM208 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM209 Muddy Water
90 85% 10 Has a 30% chance to lower the target's accuracy by one stage.
TM224 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM226 Dragon Cheer
0 15 No effect description available.
TM227 Alluring Voice
80 100% 10 No effect description available.
TM228 Psychic Noise
75 100% 10 No effect description available.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Fissure
30% 5 Causes a one-hit KO.
Freeze Dry
70 100% 20 Super-effective against water.
Horn Drill
30% 5 Causes a one-hit KO.
Sparkling Aria
90 100% 10 Cures the target of burns.
Tickle
100% 20 Lowers the target's Attack and Defense by one stage.

Base Stats

Hp 130
Attack 85
Defense 80
Sp. Atk 85
Sp. Def 95
Speed 60
Total 535

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0.25x
2x
2x