
X
A two-headed Pokémon that was discovered as a sudden mutation. It runs at a pace of over 60 miles per hour.
Y
The brains in its two heads appear to communicate emotions to each other with a telepathic power.
Omega Ruby
Doduo’s two heads never sleep at the same time. Its two heads take turns sleeping, so one head can always keep watch for enemies while the other one sleeps.
Alpha Sapphire
Doduo’s two heads contain completely identical brains. A scientific study reported that on rare occasions, there will be examples of this Pokémon possessing different sets of brains.
Pokédex Data
Classification
Twin Bird Pokémon
Height
1.4 m (4'07")
Weight
39.2 kg (86.4 lbs)
Abilities
- Run Away
- Early Bird
- Tangled Feet (Hidden)
Held Items
Sharp Beak
5%
Game Locations
- Kalos Route 5 Area
Training
EV Yield
+1 attack
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Flying
Learned Moves
Level Up Moves
X/Y
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
5 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
10 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
14 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
19 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
23 | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
28 | Acupressure | — | — | 30 | Raises one of a friendly Pokémon's stats at random by two stages. | |
32 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
37 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
41 | Drill Peck | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
46 | Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
50 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
OR/AS
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
5 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
9 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
13 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
17 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
21 | Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
25 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
29 | Acupressure | — | — | 30 | Raises one of a friendly Pokémon's stats at random by two stages. | |
33 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
37 | Drill Peck | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
41 | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
45 | Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
49 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
TM/HM Moves
X/Y
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
OR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM51 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
OR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Egg Moves
X/YOR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
Brave Bird | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Feint Attack | 60 | — | 20 | Never misses. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Mirror Move | — | — | 20 | Uses the target's last used move. | |
Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
Supersonic | — | 55% | 20 | Confuses the target. |
Base Stats
Hp
35
Attack
85
Defense
45
Sp. Atk
35
Sp. Def
35
Speed
75
Total
310
Type Defenses
(vs. Gen 6+ rules)