Doduo
Scarlet

It now has three hearts and three sets of lungs. Though it can't run as fast as Doduo, Dodrio can keep running for longer stretches of time.

Violet

The strongest head with the thickest neck becomes the leader and gains primary control of the body.

Evolution Chain

doduo
Doduo
Level 31
dodrio
Dodrio

Pokédex Data

Classification Twin Bird Pokémon
Height 1.4 m (4'07")
Weight 39.2 kg (86.4 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +1 attack
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Flying

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
5 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
9 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
14 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
19 Double Hit
35 90% 10 Hits twice in one turn.
23 Agility
30 Raises the user's Speed by two stages.
27 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
30 Acupressure
30 Raises one of a friendly Pokémon's stats at random by two stages.
33 Swords Dance
20 Raises the user's Attack by two stages.
36 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
39 Endeavor
100% 5 Lowers the target's HP to equal the user's.
43 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM04 Agility
30 Raises the user's Speed by two stages.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM12 Low Kick
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM18 Thief
60 100% 25 Takes the target's item.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 20 Never misses.
TM32 Swift
60 20 Never misses.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM88 Swords Dance
20 Raises the user's Attack by two stages.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM113 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM132 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM164 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM171 Tera Blast
80 100% 10 No effect description available.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM185 Lunge
80 100% 15 Lowers the target's Attack by one stage after inflicting damage.
TM191 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM205 Endeavor
100% 5 Lowers the target's HP to equal the user's.
TM216 Feather Dance
100% 15 Lowers the target's Attack by two stages.
TM221 Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.

Base Stats

Hp 35
Attack 85
Defense 45
Sp. Atk 35
Sp. Def 35
Speed 75
Total 310

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x