Doduo
Gold

By alternately raising and lower­ ing its two heads, it balances itself to be more stable while running.

Silver

It races through grassy plains with powerful strides, leaving footprints up to four inches deep.

Crystal

It lives on a grassy plain where it can see a long way. If it sees an enemy, it runs away at 60 mph.

Evolution Chain

doduo
Doduo
Level 31
dodrio
Dodrio

Pokédex Data

Classification Twin Bird Pokémon
Height 1.4 m (4'07")
Weight 39.2 kg (86.4 lbs)
Abilities N/A in Gen II

Held Items

None in this generation.

Game Locations

  • Kanto Route 22 Area
  • Kanto Route 26 Area
  • Kanto Route 27 Area
  • Kanto Route 28 Area
  • Mt Silver Outside

Training

EV Yield +1 attack
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Flying

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
9 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
13 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
21 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
25 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
33 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
37 Agility
30 Raises the user's Speed by two stages.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
9 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
13 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
21 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
25 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
33 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
37 Agility
30 Raises the user's Speed by two stages.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM39 Swift
60 20 Never misses.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.

Egg Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
Feint Attack
60 20 Never misses.
Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
Supersonic
55% 20 Confuses the target.

Base Stats

Hp 35
Attack 85
Defense 45
Sp. Atk 35
Sp. Def 35
Speed 75
Total 310

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x