Doduo
Ruby

DODUO’s two heads never sleep at the same time. Its two heads take turns sleeping, so one head can always keep watch for enemies while the other one sleeps.

Sapphire

DODUO’s two heads contain completely identical brains. A scientific study reported that on rare occasions, there will be examples of this POKéMON possessing different sets of brains.

Emerald

Even while eating or sleeping, one of the heads remains always vigilant for any sign of danger. When threatened, it flees at over 60 miles per hour.

Firered

A two-headed POKéMON that was discovered as a sudden mutation. It runs at a pace of over 60 miles per hour.

Leafgreen

A bird that makes up for its poor flying with its fast foot speed. Leaves giant footprints.

Evolution Chain

doduo
Doduo
Level 31
dodrio
Dodrio

Pokédex & Training Data

Classification Twin Bird Pokémon
Height 1.4 m (4'07")
Weight 39.2 kg (86.4 lbs)
Abilities
EV Yield +1 attack
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Flying

Pokédex Numbers

Kanto (R/B/Y) #084
Johto (G/S/C) #199
Hoenn (R/S/E) #092
Johto (HG/SS) #204
Kalos (Central) #094
Hoenn (OR/AS) #095
National #084
Blueberry #001

Held Items

Game Locations

Hoenn Safari Zone Nwmach Bike Area
Hoenn Safari Zone Se
Hoenn Safari Zone Sw
Kanto Route 16 Area
Kanto Route 17 Area
Kanto Route 18 Area
Kanto Safari Zone Area 1 East
Kanto Safari Zone Area 3 West

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
9 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
13 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
21 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
25 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
33 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
37 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
45 Agility
— — 30 Raises the user’s Speed by two stages.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
9 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
13 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
21 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
25 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
33 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
37 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
45 Agility
— — 30 Raises the user’s Speed by two stages.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
9 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
13 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
21 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
25 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
33 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
37 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
45 Agility
— — 30 Raises the user’s Speed by two stages.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Mimic
— — 10 Copies the target’s last used move.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
Swift
60 — 20 Never misses.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
— — 10 Copies the target’s last used move.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
Feint Attack
60 — 20 Never misses.
Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Haze
— — 30 Resets all Pokémon’s stats, accuracy, and evasion.
Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
Supersonic
— 55% 20 Confuses the target.

Base Stats

Hp 35
Attack 85
Defense 45
Sp. Atk 35
Sp. Def 35
Speed 75
Total 310

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x