
Omega RubyX
It swims by rotating its two tails like a screw. When it dives, its flotation sac collapses.
Alpha SapphireY
It inflates the flotation sac around its neck and pokes its head out of the water to see what is going on.
Pokédex Data
Classification
Sea Weasel Pokémon
Height
0.7 m (2'04")
Weight
29.5 kg (65.0 lbs)
Abilities
- Swift Swim
- Water Veil (Hidden)
Held Items
None in this generation.
Learned Moves
Level Up Moves
X/Y
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sonic Boom | — | 90% | 20 | Inflicts 20 points of damage. | |
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
7 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
11 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
15 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
18 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
21 | Swift | 60 | — | 20 | Never misses. | |
24 | Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
27 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
31 | Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
35 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
38 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
41 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
45 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
OR/AS
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sonic Boom | — | 90% | 20 | Inflicts 20 points of damage. | |
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
7 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
11 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
15 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
18 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
21 | Swift | 60 | — | 20 | Never misses. | |
24 | Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
27 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
31 | Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
35 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
38 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
41 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
45 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
TM/HM Moves
X/Y
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM05 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM08 Bulk Up | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM55 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM98 Power Up Punch | 40 | 100% | 20 | Raises the user's Attack by one stage after inflicting damage. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
OR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM05 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
HM07 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM08 Bulk Up | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM55 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM98 Power Up Punch | 40 | 100% | 20 | Raises the user's Attack by one stage after inflicting damage. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
OR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Egg Moves
X/YOR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Aqua Ring | — | — | 20 | Restores 1/16 of the user's max HP each turn. | |
Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Me First | — | — | 20 | Uses the target's move against it before it attacks, with power increased by half. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
Soak | — | 100% | 20 | Changes the target's type to Water. | |
Switcheroo | — | 100% | 10 | User and target swap items. | |
Tail Slap | 25 | 85% | 10 | Hits 2-5 times in one turn. |
Base Stats
Hp
55
Attack
65
Defense
35
Sp. Atk
60
Sp. Def
30
Speed
85
Total
330
Type Defenses
(vs. Gen 6+ rules)