Omega RubyX
It floats using its well-developed flotation sac. It assists in the rescues of drowning people.
Alpha SapphireY
Its flotation sac developed as a result of pursuing aquatic prey. It can double as a rubber raft.
Pokédex & Training Data
Classification
Sea Weasel Pokémon
Height
1.1 m (3'07")
Weight
33.5 kg (73.9 lbs)
Abilities
- Swift Swim
- Water Veil (Hidden)
EV Yield
+2 speed
Catch Rate
75
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Pokédex Numbers
Sinnoh (D/P)
#057
Sinnoh (Plat.)
#057
Unova (B2/W2)
#150
Kalos (Mountain)
#059
Hisui
#042
Paldea (S/V)
#052
National
#419
Held Items
None in this generation.
Game Locations
Couriway Town Area
Frost Cavern Unknown Area 313
Frost Cavern Unknown Area 315
Kalos Route 15 Area
Kalos Route 16 Area
Kalos Route 21 Area
Kalos Victory Road Unknown Area 322
Kalos Victory Road Unknown Area 327
Kalos Victory Road Unknown Area 328
Learned Moves
Level Up Moves
X/Y
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 1 | Sonic Boom | — | 90% | 20 | Inflicts 20 points of damage. | |
| 1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 1 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 1 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
| 1 | Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
| 4 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 7 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
| 11 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 15 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 18 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| 21 | Swift | 60 | — | 20 | Never misses. | |
| 24 | Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| 29 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
| 35 | Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| 41 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
| 46 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| 51 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 57 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
OR/AS
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 1 | Sonic Boom | — | 90% | 20 | Inflicts 20 points of damage. | |
| 1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 1 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 1 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
| 1 | Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
| 4 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 7 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
| 11 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 15 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 18 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| 21 | Swift | 60 | — | 20 | Never misses. | |
| 24 | Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| 29 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
| 35 | Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| 41 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
| 46 | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| 51 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 57 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
TM/HM Moves
X/Y
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM05 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM08 Bulk Up | — | — | 20 | Raises the user’s Attack and Defense by one stage. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| TM52 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM55 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
| TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| TM98 Power Up Punch | 40 | 100% | 20 | Raises the user’s Attack by one stage after inflicting damage. | |
| TM100 Confide | — | — | 20 | Lowers the target’s Special Attack by one stage. |
OR/AS
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM05 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| HM07 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
| TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM08 Bulk Up | — | — | 20 | Raises the user’s Attack and Defense by one stage. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| TM52 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM55 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
| TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM94 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| TM98 Power Up Punch | 40 | 100% | 20 | Raises the user’s Attack by one stage after inflicting damage. | |
| TM100 Confide | — | — | 20 | Lowers the target’s Special Attack by one stage. |
Tutor Moves
OR/AS
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
| Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Base Stats
Hp
85
Attack
105
Defense
55
Sp. Atk
85
Sp. Def
50
Speed
115
Total
495
Type Defenses
(vs. Gen 6+ rules)