Buizel
Legends Arceus

It moves freely in the water by spinning its forked tail for propulsion. The resemblance to the screw of a steamboat is coincidental.

Evolution Chain

buizel
Buizel
Level 26
floatzel
Floatzel

Pokédex & Training Data

Classification Sea Weasel Pokémon
Height 0.7 m (2'04")
Weight 29.5 kg (65.0 lbs)
Abilities
EV Yield +1 speed
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Water1, Ground

Pokédex Numbers

Sinnoh (D/P) #056
Sinnoh (Plat.) #056
Unova (B2/W2) #149
Kalos (Mountain) #058
Hisui #041
Paldea (S/V) #051
National #418

Held Items

None in this generation.

Learned Moves

Level Up Moves

BD/SP
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
4 Growl
— 100% 40 Lowers the target’s Attack by one stage.
7 Tail Whip
— 100% 30 Lowers the target’s Defense by one stage.
11 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
15 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
18 Bite
60 100% 25 Has a 30% chance to make the target flinch.
21 Swift
60 — 20 Never misses.
24 Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
27 Double Hit
35 90% 10 Hits twice in one turn.
31 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
35 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
38 Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
41 Agility
— — 30 Raises the user’s Speed by two stages.
45 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
6 Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
11 Swift
60 — 20 Never misses.
18 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
25 Double Hit
35 90% 10 Hits twice in one turn.
34 Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
43 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.

TM/HM Moves

BD/SP
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM49 Scald
80 100% 15 Has a 30% chance to burn the target.

Egg Moves

BD/SP
Name Class Power Acc. PP Effect
Aqua Ring
— — 20 Restores 1/16 of the user’s max HP each turn.
Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
Helping Hand
— — 20 Ally’s next move inflicts half more damage.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Slash
70 100% 20 Has an increased chance for a critical hit.
Soak
— 100% 20 Changes the target’s type to Water.
Switcheroo
— 100% 10 User and target swap items.

Base Stats

Hp 55
Attack 65
Defense 35
Sp. Atk 60
Sp. Def 30
Speed 85
Total 330

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x