Black/WhiteBlack 2/White 2
It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Pokédex & Training Data
Classification
Wild Duck Pokémon
Height
0.8 m (2'07")
Weight
15.0 kg (33.1 lbs)
Abilities
- Keen Eye
- Inner Focus
- Defiant (Hidden)
EV Yield
+1 attack
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Pokédex Numbers
Kanto (R/B/Y)
#083
Johto (G/S/C)
#158
Johto (HG/SS)
#160
Kalos (Central)
#061
Galar (Sw/Sh)
#218
National
#083
Held Items
Stick
5%
Learned Moves
Level Up Moves
Black/White
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
| 1 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 7 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
| 9 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| 13 | Aerial Ace | 60 | — | 20 | Never misses. | |
| 19 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 21 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 25 | Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| 31 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 33 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 37 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 43 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
| 45 | False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| 49 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| 55 | Brave Bird | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
Black 2/White 2
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
| 1 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| 7 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
| 9 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| 13 | Aerial Ace | 60 | — | 20 | Never misses. | |
| 19 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 21 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| 25 | Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| 31 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 33 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 37 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 43 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
| 45 | False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| 49 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| 55 | Brave Bird | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| TM62 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
| TM67 Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| TM75 Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| TM77 Psych Up | — | — | 10 | Discards the user’s stat changes and copies the target’s. | |
| TM83 Work Up | — | — | 30 | Raises the user’s Attack and Special Attack by one stage each. | |
| TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM88 Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Black 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Covet | 60 | 100% | 25 | Takes the target’s item. | |
| Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| Last Resort | 140 | 100% | 5 | Can only be used after all of the user’s other moves have been used. | |
| Roost | — | — | 5 | Heals the user by half its max HP. | |
| Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Egg Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Covet | 60 | 100% | 25 | Takes the target’s item. | |
| Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| Feather Dance | — | 100% | 15 | Lowers the target’s Attack by two stages. | |
| Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | |
| Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
| Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |
| Mirror Move | — | — | 20 | Uses the target’s last used move. | |
| Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| Revenge | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Roost | — | — | 5 | Heals the user by half its max HP. | |
| Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user’s Defense by one stage. | |
| Trump Card | — | — | 5 | Power increases when this move has less PP, up to a maximum of 200. |
Base Stats
Hp
52
Attack
90
Defense
55
Sp. Atk
58
Sp. Def
62
Speed
60
Total
377
Type Defenses
(vs. Gen 6+ rules)