Larvitar
Scarlet

Born deep underground, this Pokémon becomes a pupa after eating enough dirt to make a mountain.

Evolution Chain

larvitar
Larvitar
Level 30
pupitar
Pupitar
Level 55
tyranitar
Tyranitar

Pokédex Data

Classification Rock Skin Pokémon
Height 0.6 m (1'12")
Weight 72.0 kg (158.7 lbs)
Abilities

Training

EV Yield +1 attack
Catch Rate 45
Base Friendship 35
Growth Rate slow
Gender Ratio
Egg Groups Monster

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
100% 30 Lowers the target's Defense by one stage.
3 Rock Throw
50 90% 15 Inflicts regular damage with no additional effect.
6 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
9 Bite
60 100% 25 Has a 30% chance to make the target flinch.
12 Scary Face
100% 10 Lowers the target's Speed by two stages.
15 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
18 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
21 Screech
85% 40 Lowers the target's Defense by two stages.
24 Smack Down
50 100% 15 Removes any immunity to Ground damage.
27 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
31 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
33 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
36 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
39 Sandstorm
10 Changes the weather to a sandstorm for five turns.
42 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM28 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM30 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM51 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM55 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM58 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM76 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
TM84 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM99 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TM100 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104 Iron Defense
15 Raises the user's Defense by two stages.
TM108 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TM116 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM133 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM149 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM150 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM156 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM171 Tera Blast
80 100% 10 No effect description available.
TM176 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM179 Smack Down
50 100% 15 Removes any immunity to Ground damage.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM224 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Dragon Dance
20 Raises the user's Attack and Speed by one stage.
Focus Energy
30 Increases the user's chance to score a critical hit.
Iron Defense
15 Raises the user's Defense by two stages.
Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Stomp
65 100% 20 Has a 30% chance to make the target flinch.

Base Stats

Hp 50
Attack 64
Defense 50
Sp. Atk 45
Sp. Def 50
Speed 41
Total 300

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
4x
4x
0x
2x
2x
0.25x
2x
0.5x
0.5x
2x