Weezing

Alternate Forms

Scarlet

Top-grade perfume is made using its internal poison gases by diluting them to the highest level.

Violet

When it inhales poisonous gases from garbage, its body expands, and its insides smell much worse.

Evolution Chain

koffing
Koffing
Level 35
weezing
Weezing
Evolution item placeholder
Level 35 in Galar
weezing-galar
Weezing

Pokédex Data

Classification Poison Gas Pokémon
Height 1.2 m (3'11")
Weight 9.5 kg (20.9 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +2 defense
Catch Rate 60
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Indeterminate

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
1 Smog
30 70% 20 Has a 40% chance to poison the target.
1 Poison Gas
90% 40 Poisons the target.
1 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
12 Clear Smog
50 15 Removes all of the target's stat modifiers.
16 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
20 Sludge
65 100% 20 Has a 30% chance to poison the target.
24 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
28 Self Destruct
200 100% 5 User faints.
32 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
38 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
44 Belch
120 90% 10 Can only be used after the user has eaten a berry.
50 Explosion
250 100% 5 User faints.
56 Memento
100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.
62 Destiny Bond
5 If the user faints this turn, the target automatically will, too.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM13 Acid Spray
40 100% 20 Lowers the target's Special Defense by two stages.
TM16 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
TM18 Thief
60 100% 25 Takes the target's item.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM45 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM91 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM102 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM107 Will O Wisp
85% 15 Burns the target.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM118 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TM125 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM126 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM141 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM148 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM166 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM171 Tera Blast
80 100% 10 No effect description available.
TM174 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
TM175 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM180 Gyro Ball
100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TM202 Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
TM214 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TM224 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Base Stats

Hp 65
Attack 90
Defense 120
Sp. Atk 85
Sp. Def 70
Speed 60
Total 490

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.5x
2x
2x
0.5x
0.5x