
Diamond/PearlPlatinum
It grows by feeding on gases released by garbage. Though very rare, triplets have been found.
Heartgold
If one of the twin KOFFING inflates, the other one deflates. It constantly mixes its poisonous gases.
Soulsilver
Top-grade perfume is made using its internal poison gases by diluting them to the highest level.
Pokédex Data
Classification
Poison Gas Pokémon
Height
1.2 m (3'11")
Weight
9.5 kg (20.9 lbs)
Abilities
Held Items
Smoke Ball
5%
Game Locations
- Johto Safari Zone Zone Marshland
- Sinnoh Route 227 Area
- Stark Mountain Area
- Stark Mountain Entrance
- Stark Mountain Inside
Training
EV Yield
+2 defense
Catch Rate
60
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Indeterminate
Learned Moves
Level Up Moves
Diamond/Pearl
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
1 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
6 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
10 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
15 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
19 | Self Destruct | 200 | 100% | 5 | User faints. | |
24 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
28 | Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
33 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
40 | Explosion | 250 | 100% | 5 | User faints. | |
48 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
55 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
63 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. |
Platinum
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
1 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
6 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
10 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
15 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
19 | Self Destruct | 200 | 100% | 5 | User faints. | |
24 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
28 | Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
33 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
40 | Explosion | 250 | 100% | 5 | User faints. | |
48 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
55 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
63 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. |
HeartGold/SoulSilver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
1 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
6 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
10 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
15 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
19 | Self Destruct | 200 | 100% | 5 | User faints. | |
24 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
28 | Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
33 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
40 | Explosion | 250 | 100% | 5 | User faints. | |
48 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
55 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
63 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. |
TM/HM Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Shock Wave | 60 | — | 20 | Never misses. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM58 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM61 Will O Wisp | — | 85% | 15 | Burns the target. | |
TM64 Explosion | 250 | 100% | 5 | User faints. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM74 Gyro Ball | — | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
TM78 Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
TM79 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Platinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Base Stats
Hp
65
Attack
90
Defense
120
Sp. Atk
85
Sp. Def
70
Speed
60
Total
490
Type Defenses
(vs. Gen 6+ rules)