Weezing
Black/White

It grows by feeding on gases released by garbage. Though very rare, triplets have been found.

Black 2/White 2

Inhaling toxic fumes from trash and mixing them inside its body lets it spread an even fouler stench.

Evolution Chain

koffing
Koffing
Level 35
weezing
Weezing

Pokédex Data

Classification Poison Gas Pokémon
Height 1.2 m (3'11")
Weight 9.5 kg (20.9 lbs)
Abilities

Held Items

Game Locations

  • P2 Laboratory Area

Training

EV Yield +2 defense
Catch Rate 60
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Indeterminate

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
1 Smog
30 70% 20 Has a 40% chance to poison the target.
1 Poison Gas
90% 40 Poisons the target.
6 Smog
30 70% 20 Has a 40% chance to poison the target.
10 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
15 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
19 Clear Smog
50 15 Removes all of the target's stat modifiers.
24 Self Destruct
200 100% 5 User faints.
28 Sludge
65 100% 20 Has a 30% chance to poison the target.
33 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
39 Double Hit
35 90% 10 Hits twice in one turn.
46 Explosion
250 100% 5 User faints.
52 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
59 Destiny Bond
5 If the user faints this turn, the target automatically will, too.
65 Memento
100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
1 Smog
30 70% 20 Has a 40% chance to poison the target.
1 Poison Gas
90% 40 Poisons the target.
4 Smog
30 70% 20 Has a 40% chance to poison the target.
7 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
12 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
15 Clear Smog
50 15 Removes all of the target's stat modifiers.
18 Sludge
65 100% 20 Has a 30% chance to poison the target.
23 Self Destruct
200 100% 5 User faints.
26 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
29 Double Hit
35 90% 10 Hits twice in one turn.
34 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
40 Explosion
250 100% 5 User faints.
46 Destiny Bond
5 If the user faints this turn, the target automatically will, too.
54 Memento
100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM12 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM41 Torment
100% 15 Prevents the target from using the same move twice in a row.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM59 Incinerate
60 100% 15 Destroys the target's held berry.
TM61 Will O Wisp
85% 15 Burns the target.
TM64 Explosion
250 100% 5 User faints.
TM66 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM70 Flash
100% 20 Lowers the target's accuracy by one stage.
TM74 Gyro Ball
100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Spite
100% 10 Lowers the PP of the target's last used move by 4.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Base Stats

Hp 65
Attack 90
Defense 120
Sp. Atk 85
Sp. Def 70
Speed 60
Total 490

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.5x
2x
2x
0.5x
0.5x