Black/White
It grows by feeding on gases released by garbage. Though very rare, triplets have been found.
Black 2/White 2
Inhaling toxic fumes from trash and mixing them inside its body lets it spread an even fouler stench.
Pokédex & Training Data
Classification
Poison Gas Pokémon
Height
1.2 m (3'11")
Weight
9.5 kg (20.9 lbs)
Abilities
- Levitate
- Neutralizing Gas
- Stench (Hidden)
EV Yield
+2 defense
Catch Rate
60
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Indeterminate
Pokédex Numbers
Kanto (R/B/Y)
#110
Johto (G/S/C)
#115
Hoenn (R/S/E)
#109
Johto (HG/SS)
#116
Unova (B2/W2)
#047
Hoenn (OR/AS)
#114
Galar (Sw/Sh)
#251
National
#110
Kitakami
#136
Held Items
Smoke Ball
5%
Game Locations
P2 Laboratory Area
Learned Moves
Level Up Moves
Black/White
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 1 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
| 1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
| 6 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
| 10 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 15 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 19 | Clear Smog | 50 | — | 15 | Removes all of the target’s stat modifiers. | |
| 24 | Self Destruct | 200 | 100% | 5 | User faints. | |
| 28 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
| 33 | Haze | — | — | 30 | Resets all Pokémon’s stats, accuracy, and evasion. | |
| 39 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
| 46 | Explosion | 250 | 100% | 5 | User faints. | |
| 52 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 59 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
| 65 | Memento | — | 100% | 10 | Lowers the target’s Attack and Special Attack by two stages. User faints. |
Black 2/White 2
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 1 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
| 1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
| 4 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
| 7 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 12 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 15 | Clear Smog | 50 | — | 15 | Removes all of the target’s stat modifiers. | |
| 18 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
| 23 | Self Destruct | 200 | 100% | 5 | User faints. | |
| 26 | Haze | — | — | 30 | Resets all Pokémon’s stats, accuracy, and evasion. | |
| 29 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
| 34 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| 40 | Explosion | 250 | 100% | 5 | User faints. | |
| 46 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
| 54 | Memento | — | 100% | 10 | Lowers the target’s Attack and Special Attack by two stages. User faints. |
TM/HM Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM09 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target’s Special Defense by one stage. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM59 Incinerate | 60 | 100% | 15 | Destroys the target’s held berry. | |
| TM61 Will O Wisp | — | 85% | 15 | Burns the target. | |
| TM64 Explosion | 250 | 100% | 5 | User faints. | |
| TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM70 Flash | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| TM74 Gyro Ball | — | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Black 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| Pain Split | — | — | 20 | Sets the user’s and targets’s HP to the average of their current HP. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Spite | — | 100% | 10 | Lowers the PP of the target’s last used move by 4. | |
| Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Base Stats
Hp
65
Attack
90
Defense
120
Sp. Atk
85
Sp. Def
70
Speed
60
Total
490
Type Defenses
(vs. Gen 6+ rules)