Muk
Diamond/PearlPlatinum

A toxic fluid seeps from its body. The fluid instantly kills plants and trees on contact.

Heartgold

They love to gather in smelly areas where sludge accumulates, making the stench around them worse.

Soulsilver

Its body is made of a powerful poison. Touching it accidentally will cause a fever that requires bed rest.

Evolution Chain

grimer
Grimer
Level 38
muk
Muk

Pokédex Data

Classification Sludge Pokémon
Height 1.2 m (3'11")
Weight 30.0 kg (66.1 lbs)
Abilities

Held Items

Nugget 5%

Game Locations

  • Celadon City Area
  • Kanto Route 16 Area
  • Kanto Route 17 Area
  • Kanto Route 18 Area

Training

EV Yield +1 hp
+1 attack
Catch Rate 75
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Indeterminate

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Harden
30 Raises the user's Defense by one stage.
1 Poison Gas
90% 40 Poisons the target.
1 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
4 Harden
30 Raises the user's Defense by one stage.
7 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
12 Disable
100% 20 Disables the target's last used move for 1-8 turns.
17 Minimize
10 Raises the user's evasion by two stages.
20 Sludge
65 100% 20 Has a 30% chance to poison the target.
23 Mud Bomb
65 85% 10 Has a 30% chance to lower the target's accuracy by one stage.
28 Fling
100% 10 Throws held item at the target; power depends on the item.
33 Screech
85% 40 Lowers the target's Defense by two stages.
36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
44 Acid Armor
20 Raises the user's Defense by two stages.
54 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
65 Memento
100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Harden
30 Raises the user's Defense by one stage.
1 Poison Gas
90% 40 Poisons the target.
1 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
4 Harden
30 Raises the user's Defense by one stage.
7 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
12 Disable
100% 20 Disables the target's last used move for 1-8 turns.
17 Minimize
10 Raises the user's evasion by two stages.
20 Sludge
65 100% 20 Has a 30% chance to poison the target.
23 Mud Bomb
65 85% 10 Has a 30% chance to lower the target's accuracy by one stage.
28 Fling
100% 10 Throws held item at the target; power depends on the item.
33 Screech
85% 40 Lowers the target's Defense by two stages.
36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
44 Acid Armor
20 Raises the user's Defense by two stages.
54 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
65 Memento
100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Harden
30 Raises the user's Defense by one stage.
1 Poison Gas
90% 40 Poisons the target.
1 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
4 Harden
30 Raises the user's Defense by one stage.
7 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
12 Disable
100% 20 Disables the target's last used move for 1-8 turns.
17 Minimize
10 Raises the user's evasion by two stages.
20 Sludge
65 100% 20 Has a 30% chance to poison the target.
23 Mud Bomb
65 85% 10 Has a 30% chance to lower the target's accuracy by one stage.
28 Fling
100% 10 Throws held item at the target; power depends on the item.
33 Screech
85% 40 Lowers the target's Defense by two stages.
36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
44 Acid Armor
20 Raises the user's Defense by two stages.
54 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
65 Memento
100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.

TM/HM Moves

Diamond/PearlPlatinumHeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM01 Focus Punch
150 100% 20 If the user takes damage before attacking, the attack is canceled.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM12 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Shock Wave
60 20 Never misses.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM41 Torment
100% 15 Prevents the target from using the same move twice in a row.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM52 Focus Blast
120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling
100% 10 Throws held item at the target; power depends on the item.
TM58 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM64 Explosion
250 100% 5 User faints.
TM66 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM78 Captivate
100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM79 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM82 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83 Natural Gift
100% 15 Power and type depend on the held berry.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Fire Punch
75 100% 15 Has a 10% chance to burn the target.
Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Block
5 Prevents the target from leaving battle.
Fire Punch
75 100% 15 Has a 10% chance to burn the target.
Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.

Base Stats

Hp 105
Attack 105
Defense 75
Sp. Atk 65
Sp. Def 100
Speed 50
Total 500

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.5x
2x
2x
0.5x
0.5x