Gold
They love to gath er in smelly areas where sludge ac cumulates, making the stench around them worse.
Silver
Its body is made of a powerful poi son. Touching it accidentally will cause a fever that requires bed rest.
Crystal
As it moves, a very strong poison leaks from it, making the ground there barren for three years.
Pokédex & Training Data
Classification
Sludge Pokémon
Height
1.2 m (3'11")
Weight
30.0 kg (66.1 lbs)
Abilities
N/A in Gen II
EV Yield
+1 hp
+1 attack
+1 attack
Catch Rate
75
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Indeterminate
Pokédex Numbers
Kanto (R/B/Y)
#089
Johto (G/S/C)
#117
Hoenn (R/S/E)
#107
Johto (HG/SS)
#118
Unova (B2/W2)
#065
Hoenn (OR/AS)
#112
Alola (S/M)
#051
Alola (US/UM)
#058
Paldea (S/V)
#195
National
#089
Blueberry
#069
Held Items
None in this generation.
Game Locations
Celadon City Area
Kanto Route 16 Area
Kanto Route 17 Area
Kanto Route 18 Area
Learned Moves
Level Up Moves
Gold/Silver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Harden | — | — | 30 | Raises the user’s Defense by one stage. | |
| 1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
| 23 | Minimize | — | — | 10 | Raises the user’s evasion by two stages. | |
| 31 | Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| 33 | Harden | — | — | 30 | Raises the user’s Defense by one stage. | |
| 37 | Disable | — | 100% | 20 | Disables the target’s last used move for 1-8 turns. | |
| 45 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
| 45 | Acid Armor | — | — | 20 | Raises the user’s Defense by two stages. | |
| 60 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. |
Crystal
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Harden | — | — | 30 | Raises the user’s Defense by one stage. | |
| 1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
| 23 | Minimize | — | — | 10 | Raises the user’s evasion by two stages. | |
| 31 | Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| 33 | Harden | — | — | 30 | Raises the user’s Defense by one stage. | |
| 37 | Disable | — | 100% | 20 | Disables the target’s last used move for 1-8 turns. | |
| 45 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
| 45 | Acid Armor | — | — | 20 | Raises the user’s Defense by two stages. | |
| 60 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. |
TM/HM Moves
Gold/SilverCrystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM01 Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
| TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM07 Zap Cannon | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM20 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM33 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| TM34 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TM41 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM48 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. |
Tutor Moves
Crystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. |
Base Stats
Hp
105
Attack
105
Defense
75
Sp. Atk
65
Sp. Def
100
Speed
50
Total
500
Type Defenses
(vs. Gen 6+ rules)