
Ruby
From MUK’s body seeps a foul fluid that gives off a nose-bendingly horrible stench. Just one drop of this POKéMON’s body fluid can turn a pool stagnant and rancid.
Sapphire
This POKéMON’s favorite food is anything that is repugnantly filthy. In dirty towns where people think nothing of throwing away litter on the streets, MUK are certain to gather.
Emerald
It prefers warm and humid habitats. In the summertime, the toxic substances in its body intensify, making MUK reek like putrid kitchen garbage.
Firered
It is usually undetectable because it blends in with the ground. Touching it can cause terrible poisoning.
Leafgreen
Thickly covered with a filthy, vile sludge. It is so toxic, even its footprints contain poison.
Pokédex Data
Classification
Sludge Pokémon
Height
1.2 m (3'11")
Weight
30.0 kg (66.1 lbs)
Abilities
Held Items
Nugget
5%
Game Locations
- Pokemon Mansion 1f
- Pokemon Mansion 2f
- Pokemon Mansion 3f
- Pokemon Mansion B1f
Training
EV Yield
+1 hp
+1 attack
+1 attack
Catch Rate
75
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Indeterminate
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
8 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
13 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
19 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |
26 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
34 | Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | |
47 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
61 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
8 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
13 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
19 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |
26 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
34 | Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | |
47 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
61 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
8 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
13 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
19 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |
26 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
34 | Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | |
47 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
61 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM01 Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Shock Wave | 60 | — | 20 | Never misses. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Explosion | 250 | 100% | 5 | User faints. | |
Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Explosion | 250 | 100% | 5 | User faints. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
105
Attack
105
Defense
75
Sp. Atk
65
Sp. Def
100
Speed
50
Total
500
Type Defenses
(vs. Gen 6+ rules)