Diamond/PearlPlatinum
It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
Heartgold/Soulsilver
It vibrates its wings vigorously, creating ultrasonic waves that cause serious headaches.
Pokédex & Training Data
Classification
Vibration Pokémon
Height
1.1 m (3'07")
Weight
15.3 kg (33.7 lbs)
Abilities
EV Yield
+1 attack
+1 speed
+1 speed
Catch Rate
120
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Pokédex Numbers
Hoenn (R/S/E)
#117
Unova (B2/W2)
#122
Kalos (Mountain)
#004
Hoenn (OR/AS)
#122
Alola (S/M)
#236
Alola (US/UM)
#305
Galar (Sw/Sh)
#322
National
#329
Blueberry
#045
Game Locations
Sinnoh Route 228 Area
Learned Moves
Level Up Moves
Diamond/Pearl
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 1 | Sonic Boom | — | 90% | 20 | Inflicts 20 points of damage. | |
| 1 | Feint Attack | 60 | — | 20 | Never misses. | |
| 1 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 9 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 17 | Feint Attack | 60 | — | 20 | Never misses. | |
| 25 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 33 | Supersonic | — | 55% | 20 | Confuses the target. | |
| 35 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
| 41 | Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| 49 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| 57 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
Platinum
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 1 | Sonic Boom | — | 90% | 20 | Inflicts 20 points of damage. | |
| 1 | Feint Attack | 60 | — | 20 | Never misses. | |
| 1 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 9 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 17 | Feint Attack | 60 | — | 20 | Never misses. | |
| 25 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 33 | Supersonic | — | 55% | 20 | Confuses the target. | |
| 35 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
| 41 | Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| 49 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| 57 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
HeartGold/SoulSilver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 1 | Sonic Boom | — | 90% | 20 | Inflicts 20 points of damage. | |
| 1 | Feint Attack | 60 | — | 20 | Never misses. | |
| 1 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 9 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 17 | Feint Attack | 60 | — | 20 | Never misses. | |
| 25 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 33 | Supersonic | — | 55% | 20 | Confuses the target. | |
| 35 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
| 41 | Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| 49 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| 57 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
TM/HM Moves
Diamond/PearlPlatinum
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM05 Defog | — | — | 15 | Lowers the target’s evasion by one stage. Removes field effects from the enemy field. | |
| HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM47 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user’s Defense by one stage. | |
| TM51 Roost | — | — | 5 | Heals the user by half its max HP. | |
| TM58 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM59 Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TM62 Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user’s stats by one stage. | |
| TM78 Captivate | — | 100% | 20 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | |
| TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM47 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user’s Defense by one stage. | |
| TM51 Roost | — | — | 5 | Heals the user by half its max HP. | |
| TM58 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM59 Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TM62 Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user’s stats by one stage. | |
| TM78 Captivate | — | 100% | 20 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | |
| TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Diamond/Pearl
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Draco Meteor | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. |
Platinum
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| Draco Meteor | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
| Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| Ominous Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user’s stats by one stage. | |
| Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Swift | 60 | — | 20 | Never misses. | |
| Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. |
HeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
| Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| Draco Meteor | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
| Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| Ominous Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user’s stats by one stage. | |
| Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Swift | 60 | — | 20 | Never misses. | |
| Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. |
Base Stats
Hp
50
Attack
70
Defense
50
Sp. Atk
50
Sp. Def
50
Speed
70
Total
340
Type Defenses
(vs. Gen 6+ rules)