
Ruby
To make prey faint, VIBRAVA generates ultrasonic waves by vigorously making its two wings vibrate. This POKéMON’s ultrasonic waves are so powerful, they can bring on headaches in people.
Sapphire
VIBRAVA’s wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating.
Emerald
It looses ultrasonic waves by rubbing its wings together. Since a VIBRAVA’s wings are still in the process of growing, it can only fly short distances.
Firered/Leafgreen
It generates ultrasonic waves by violently flapping its wings. After making its prey faint, it melts the prey with acid.
Pokédex Data
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Feint Attack | 60 | — | 20 | Never misses. | |
1 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
9 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
17 | Feint Attack | 60 | — | 20 | Never misses. | |
25 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
33 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
35 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
41 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
49 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
57 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Feint Attack | 60 | — | 20 | Never misses. | |
1 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
9 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
17 | Feint Attack | 60 | — | 20 | Never misses. | |
25 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
33 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
35 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
41 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
49 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
57 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Feint Attack | 60 | — | 20 | Never misses. | |
1 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
9 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
17 | Feint Attack | 60 | — | 20 | Never misses. | |
25 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
33 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
35 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
41 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
49 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
57 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM47 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Swift | 60 | — | 20 | Never misses. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
50
Attack
70
Defense
50
Sp. Atk
50
Sp. Def
50
Speed
70
Total
340
Type Defenses
(vs. Gen 6+ rules)