Diamond/PearlPlatinum
It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
Heartgold/Soulsilver
Its nest is a sloped, bowl-like pit in the desert. Once something has fallen in, there is no escape.
Pokédex & Training Data
Classification
Ant Pit Pokémon
Height
0.7 m (2'04")
Weight
15.0 kg (33.1 lbs)
Abilities
EV Yield
+1 attack
Catch Rate
255
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Pokédex Numbers
Hoenn (R/S/E)
#116
Unova (B2/W2)
#121
Kalos (Mountain)
#003
Hoenn (OR/AS)
#121
Alola (S/M)
#235
Alola (US/UM)
#304
Galar (Sw/Sh)
#321
National
#328
Blueberry
#044
Held Items
Soft Sand
5%
Game Locations
Sinnoh Route 228 Area
Learned Moves
Level Up Moves
Diamond/Pearl
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 9 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 17 | Feint Attack | 60 | — | 20 | Never misses. | |
| 25 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 33 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 41 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 49 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| 57 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 65 | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 73 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 81 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
| 89 | Fissure | — | 30% | 5 | Causes a one-hit KO. |
Platinum
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 9 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 17 | Feint Attack | 60 | — | 20 | Never misses. | |
| 25 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 33 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 41 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 49 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| 57 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 65 | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 73 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 81 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
| 89 | Fissure | — | 30% | 5 | Causes a one-hit KO. |
HeartGold/SoulSilver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 9 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 17 | Feint Attack | 60 | — | 20 | Never misses. | |
| 25 | Sand Tomb | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 33 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 41 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 49 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| 57 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| 65 | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 73 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| 81 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
| 89 | Fissure | — | 30% | 5 | Causes a one-hit KO. |
TM/HM Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM58 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM78 Captivate | — | 100% | 20 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | |
| TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Platinum
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
| Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
HeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
| Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Egg Moves
Diamond/PearlPlatinum
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
| Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
| Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. |
HeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
| Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
| Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
45
Attack
100
Defense
45
Sp. Atk
45
Sp. Def
45
Speed
10
Total
290
Type Defenses
(vs. Gen 6+ rules)