
Diamond/PearlPlatinum
It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.
Heartgold
It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
Soulsilver
It spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped.
Pokédex Data
Classification
String Spit Pokémon
Height
0.5 m (1'08")
Weight
8.5 kg (18.7 lbs)
Game Locations
- Johto Route 30 Area
- Johto Route 31 Area
- Johto Route 37 Area
- Kanto Route 2 North Towards Pewter City
- Kanto Route 2 South Towards Viridian City
Training
EV Yield
+1 attack
Catch Rate
255
Base Friendship
70
Growth Rate
fast
Gender Ratio
♂
♀
Egg Groups
Bug
Learned Moves
Level Up Moves
Diamond/Pearl
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
1 | String Shot | — | 95% | 40 | Lowers the target's Speed by two stages. | |
5 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
8 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
12 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
15 | Night Shade | — | 100% | 15 | Inflicts damage equal to the user's level. | |
19 | Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
22 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
26 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
29 | Spider Web | — | — | 10 | Prevents the target from leaving battle. | |
33 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
36 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
40 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
43 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. |
Platinum
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
1 | String Shot | — | 95% | 40 | Lowers the target's Speed by two stages. | |
5 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
8 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
12 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
15 | Night Shade | — | 100% | 15 | Inflicts damage equal to the user's level. | |
19 | Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
22 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
26 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
29 | Spider Web | — | — | 10 | Prevents the target from leaving battle. | |
33 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
36 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
40 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
43 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. |
HeartGold/SoulSilver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
1 | String Shot | — | 95% | 40 | Lowers the target's Speed by two stages. | |
5 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
8 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
12 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
15 | Night Shade | — | 100% | 15 | Inflicts damage equal to the user's level. | |
19 | Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
22 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
26 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
29 | Spider Web | — | — | 10 | Prevents the target from leaving battle. | |
33 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
36 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
40 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
43 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. |
TM/HM Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM58 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM78 Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Platinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
String Shot | — | 95% | 40 | Lowers the target's Speed by two stages. | |
Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. |
Egg Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Sonic Boom | — | 90% | 20 | Inflicts 20 points of damage. | |
Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
Base Stats
Hp
40
Attack
60
Defense
40
Sp. Atk
40
Sp. Def
40
Speed
30
Total
250
Type Defenses
(vs. Gen 6+ rules)